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Operating Systems AIX ORACLE Database running slow on AIX ( nmon / topas ) Post 302448251 by zxmaus on Wednesday 25th of August 2010 02:21:34 PM
Old 08-25-2010
bakunin,

thank you - glad to be back Smilie

zaxxon

hd_pbuf_cnt=1024 = AIX 5.2 ,
pv_min_pbuf=1024 = AIX 5.3 and later

regarding the buffer tunables, this box seem to have enough jfs2 buffers but not enough buffers for its jfs filesystems, that is why I would suggest to only tune these ? Smilie

I am with you setting the other values would not harm the box - I just cannot see at the moment that it is needed. It might be later after initial tuning.

Just for completeness, if this would be my box I would most likely go with

Code:
ioo -p -o j2_maxPageReadAhead=128
ioo -p -o maxpgahead=16
ioo -p -o j2_maxRandomWrite=32
ioo -p -o maxrandwrt=32

on top of the memory tunables from the previous thread - but these are settings you should be rather careful with as they can potentially do more harm than good.

Kind regards
zxmaus
This User Gave Thanks to zxmaus For This Post:
 

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GLDRAWBUFFER(3G)						   OpenGL Manual						  GLDRAWBUFFER(3G)

NAME
glDrawBuffer - specify which color buffers are to be drawn into C SPECIFICATION
void glDrawBuffer(GLenum mode); PARAMETERS
mode Specifies up to four color buffers to be drawn into. Symbolic constants GL_NONE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_FRONT_AND_BACK are accepted. The initial value is GL_FRONT for single-buffered contexts, and GL_BACK for double-buffered contexts. DESCRIPTION
When colors are written to the frame buffer, they are written into the color buffers specified by glDrawBuffer. The specifications are as follows: GL_NONE No color buffers are written. GL_FRONT_LEFT Only the front left color buffer is written. GL_FRONT_RIGHT Only the front right color buffer is written. GL_BACK_LEFT Only the back left color buffer is written. GL_BACK_RIGHT Only the back right color buffer is written. GL_FRONT Only the front left and front right color buffers are written. If there is no front right color buffer, only the front left color buffer is written. GL_BACK Only the back left and back right color buffers are written. If there is no back right color buffer, only the back left color buffer is written. GL_LEFT Only the front left and back left color buffers are written. If there is no back left color buffer, only the front left color buffer is written. GL_RIGHT Only the front right and back right color buffers are written. If there is no back right color buffer, only the front right color buffer is written. GL_FRONT_AND_BACK All the front and back color buffers (front left, front right, back left, back right) are written. If there are no back color buffers, only the front left and front right color buffers are written. If there are no right color buffers, only the front left and back left color buffers are written. If there are no right or back color buffers, only the front left color buffer is written. If more than one color buffer is selected for drawing, then blending or logical operations are computed and applied independently for each color buffer and can produce different results in each buffer. Monoscopic contexts include only left buffers, and stereoscopic contexts include both left and right buffers. Likewise, single-buffered contexts include only front buffers, and double-buffered contexts include both front and back buffers. The context is selected at GL initialization. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if none of the buffers indicated by mode exists. ASSOCIATED GETS
glGet() with argument GL_DRAW_BUFFER SEE ALSO
glBlendFunc(), glColorMask(), glDrawBuffers(), glLogicOp(), glReadBuffer() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLDRAWBUFFER(3G)
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