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Operating Systems OS X (Apple) A program crashed my iMac so bad that it could not start up. Post 302446412 by ASL123 on Wednesday 18th of August 2010 02:54:44 PM
Old 08-18-2010
A program crashed my iMac so bad that it could not start up.

Hi,

Solid as a rock or ...

Is it possible for a program to damage an iMac (Snow Leopard) so bad that it cannot start up again, and need to be repaired?

I am asking about this, because this seems to have occurred two days ago, when I was running a popular game program.

When I closed the program, it froze, and I had to switch off the computer. Afterwards, my iMac could not start again. The screen is first white for few seconds and then goes black with a blinking prompt.

Therefore, I had to get it repaired.

The people who fixed it, told me that some vital files had been damaged and that was the reason, why it could not startup again.

I think this is hard to understand because Apple is advertising about iMacs run UNIX and this is the most advanced and secure operating system.

Note that the program, I was running was not a malicious virus but a well-known popular game.

How can that happen?, how can a program damage the UNIX installation.

Last edited by ASL123; 08-18-2010 at 07:44 PM..
 

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GOMOKU(6)							 BSD Games Manual							 GOMOKU(6)

NAME
gomoku -- game of 5 in a row SYNOPSIS
gomoku [-bcdu] [-D debugfile] [inputfile] DESCRIPTION
gomoku is a two player game where the object is to get 5 in a row horizontally, vertically or diagonally on a 19 by 19 grid. By convention, black always moves first. With no arguments, gomoku will display a playing board and prompt for moves from the user. Valid moves are a let- ter for the column and a number for the row of an empty board location. Entering ``quit" or ``resign" will end the game. You can save the current state of the game by entering ``save" and supplying a file name when prompted. The optional file inputfile can be used to restore a saved game. The options are: -b This option sets background mode. Input moves are read from standard input, the computer picks a move, and prints it to standard output. The first input line should be either ``black" or ``white" to specify whether gomoku has the first move or not respectively. This option was intended for game tournaments where a referee program handles the board display and pits one program against another. -c Computer versus computer. gomoku will play a game against itself. This is mostly used for testing. -d Print debugging information. Repeating this option more than once yields more detailed information. -D debugfile Print the debug information to debugfile instead of to the standard output. -u User versus user. This is mostly used for testing. AUTHOR
Ralph Campbell ACKNOWLEDGEMENTS
The board display routines were based on the goref program written by Peter Langston. BSD
August 4, 1994 BSD
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