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Operating Systems OS X (Apple) A program crashed my iMac so bad that it could not start up. Post 302446412 by ASL123 on Wednesday 18th of August 2010 02:54:44 PM
Old 08-18-2010
A program crashed my iMac so bad that it could not start up.

Hi,

Solid as a rock or ...

Is it possible for a program to damage an iMac (Snow Leopard) so bad that it cannot start up again, and need to be repaired?

I am asking about this, because this seems to have occurred two days ago, when I was running a popular game program.

When I closed the program, it froze, and I had to switch off the computer. Afterwards, my iMac could not start again. The screen is first white for few seconds and then goes black with a blinking prompt.

Therefore, I had to get it repaired.

The people who fixed it, told me that some vital files had been damaged and that was the reason, why it could not startup again.

I think this is hard to understand because Apple is advertising about iMacs run UNIX and this is the most advanced and secure operating system.

Note that the program, I was running was not a malicious virus but a well-known popular game.

How can that happen?, how can a program damage the UNIX installation.

Last edited by ASL123; 08-18-2010 at 07:44 PM..
 

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DM.CONF(5)                                                    BSD File Formats Manual                                                   DM.CONF(5)

NAME
dm.conf -- dungeon master configuration file DESCRIPTION
The dm.conf file is the configuration file for the dm(8) program. It consists of lines beginning with one of three keywords, badtty, game, and time. All other lines are ignored. Any tty listed after the keyword badtty may not have games played on it. Entries consist of two white-space separated fields: the string badtty and the ttyname as returned by ttyname(3). For example, to keep the uucp dialout, ``tty19'', from being used for games, the entry would be: badtty /dev/tty19 Any day/hour combination listed after the keyword time will disallow games during those hours. Entries consist of four white-space separated fields: the string time, the unabbreviated day of the week and the beginning and ending time of a period of the day when games may not be played. The time fields are in a 0 based, 24-hour clock. For example, the following entry allows games playing before 8AM and after 5PM on Mondays: time Monday 8 17 Any game listed after the keyword game will set parameters for a specific game. Entries consist of five white-space separated fields: the keyword game, the name of a game, the highest system load average at which the game may be played, the maximum users allowed if the game is to be played, and the priority at which the game is to be run. Any of these fields may start with a non-numeric character, resulting in no game limitation or priority based on that field. The game default controls the settings for any game not otherwise listed, and must be the last game entry in the file. Priorities may not be negative. For example, the following entries limits the game ``hack'' to running only when the system has 10 or less users and a load aver- age of 5 or less; all other games may be run any time the system has 15 or less users. game hack 5 10 * game default * 15 * FILES
/etc/dm.conf The dm(8) configuration file. SEE ALSO
setpriority(2), ttyname(3), dm(8) BSD May 31, 1993 BSD
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