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Homework and Emergencies Homework & Coursework Questions any one help me to solve this code?? Post 302440799 by saiful_911 on Wednesday 28th of July 2010 09:49:44 AM
Old 07-28-2010
any one help me to solve this code??

this is client server socket program. I have to use in C program code. What I have to do.

1. client connect to the server.
2. than client will first prompt a welcome message that asks the user to enter a username using the keyboard. This username will then be sent to the server.
3. than server, after receiving the username from client, it will send an acknowledgment message to the client.

4. client, after receiving the acknowledgment message from server, it will prompt a message that asks the user to enter the corresponding password.

5. This password will then be sent to the server. after receiving the password from client, will verify the received username and password. If the result is positive, the server will send a success message to the client. If the result is negative, the server will send a failure message to the client.


5.client, after receiving the result message, will print out the result and close the socket. server will close the socket following the client, and keep listening for the next client request.

This is the scenario of the program. kindly please help me to solve this program.

Here I can connnect client and server but the rest of work I can not. My code is below.

Client code is


Code:
Code:
#include	"myfile.h"

int
main(int argc, char **argv)
{
int	 sockfd, n;
char	 recvline[MAXLINE + 1];
struct sockaddr_in	servaddr;

if (argc != 2) {
perror("usage: a.out <IPaddress>");
exit (1);
}


if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("socket error");
exit(1);
}

bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(SERV_PORT);	/* daytime server */
if (inet_pton(AF_INET, argv[1], &servaddr.sin_addr) <= 0) {
printf("inet_pton error for %s", argv[1]);
exit(0);
}

if (connect(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0) {
perror("connect error");
exit(1);
}

while ( (n = read(sockfd, recvline, MAXLINE)) > 0) {
recvline[n] = 0;	/* null terminate */
if (fputs(recvline, stdout) == EOF) {
perror("fputs error");
exit(1);
}
}
if (n < 0) {
perror("read error");
}

exit(0);
}

Server code is


Code:
#include	"myfile.h"
#include	<time.h>

int
main(int argc, char **argv)
{
int	 listenfd, connfd;
struct sockaddr_in	servaddr;
char	 buff[MAXLINE];
time_t	 ticks;

listenfd = socket(AF_INET, SOCK_STREAM, 0);
if (listenfd < 0)
exit(0);

bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(SERV_PORT);	/* daytime server */

if (bind(listenfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0)
exit(0);

if( listen(listenfd, LISTENQ) <0)
exit(0);

for ( ; ; ) {
connfd = accept(listenfd, (struct sockaddr *) NULL, NULL);
if (connfd<0) {
perror("connection failure");
continue;
}

ticks = time(NULL);
snprintf(buff, sizeof(buff), "%.24s\r\n", ctime(&ticks));
if( write(connfd, buff, strlen(buff)) < 0) {
perror("error in writing");
}

close(connfd);
}
}


Last edited by jim mcnamara; 07-28-2010 at 10:51 AM.. Reason: code tags
 

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SENDMMSG(2)						     Linux Programmer's Manual						       SENDMMSG(2)

NAME
sendmmsg - send multiple messages on a socket SYNOPSIS
#define _GNU_SOURCE /* See feature_test_macros(7) */ #include <sys/socket.h> int sendmmsg(int sockfd, struct mmsghdr *msgvec, unsigned int vlen, int flags); DESCRIPTION
The sendmmsg() system call is an extension of sendmsg(2) that allows the caller to transmit multiple messages on a socket using a single system call. (This has performance benefits for some applications.) The sockfd argument is the file descriptor of the socket on which data is to be transmitted. The msgvec argument is a pointer to an array of mmsghdr structures. The size of this array is specified in vlen. The mmsghdr structure is defined in <sys/socket.h> as: struct mmsghdr { struct msghdr msg_hdr; /* Message header */ unsigned int msg_len; /* Number of bytes transmitted */ }; The msg_hdr field is a msghdr structure, as described in sendmsg(2). The msg_len field is used to return the number of bytes sent from the message in msg_hdr (i.e., the same as the return value from a single sendmsg(2) call). The flags argument contains flags ORed together. The flags are the same as for sendmsg(2). A blocking sendmmsg() call blocks until vlen messages have been sent. A nonblocking call sends as many messages as possible (up to the limit specified by vlen) and returns immediately. On return from sendmmsg(), the msg_len fields of successive elements of msgvec are updated to contain the number of bytes transmitted from the corresponding msg_hdr. The return value of the call indicates the number of elements of msgvec that have been updated. RETURN VALUE
On success, sendmmsg() returns the number of messages sent from msgvec; if this is less than vlen, the caller can retry with a further sendmmsg() call to send the remaining messages. On error, -1 is returned, and errno is set to indicate the error. ERRORS
Errors are as for sendmsg(2). An error is returned only if no datagrams could be sent. See also BUGS. VERSIONS
The sendmmsg() system call was added in Linux 3.0. Support in glibc was added in version 2.14. CONFORMING TO
sendmmsg() is Linux-specific. NOTES
The value specified in vlen is capped to UIO_MAXIOV(1024). BUGS
If an error occurs after at least one message has been sent, the call succeeds, and returns the number of messages sent. The error code is lost. The caller can retry the transmission, starting at the first failed message, but there is no guarantee that, if an error is returned, it will be the same as the one that was lost on the previous call. EXAMPLE
The example below uses sendmmsg() to send onetwo and three in two distinct UDP datagrams using one system call. The contents of the first datagram originates from a pair of buffers. #define _GNU_SOURCE #include <netinet/ip.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> int main(void) { int sockfd; struct sockaddr_in addr; struct mmsghdr msg[2]; struct iovec msg1[2], msg2; int retval; sockfd = socket(AF_INET, SOCK_DGRAM, 0); if (sockfd == -1) { perror("socket()"); exit(EXIT_FAILURE); } addr.sin_family = AF_INET; addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); addr.sin_port = htons(1234); if (connect(sockfd, (struct sockaddr *) &addr, sizeof(addr)) == -1) { perror("connect()"); exit(EXIT_FAILURE); } memset(msg1, 0, sizeof(msg1)); msg1[0].iov_base = "one"; msg1[0].iov_len = 3; msg1[1].iov_base = "two"; msg1[1].iov_len = 3; memset(&msg2, 0, sizeof(msg2)); msg2.iov_base = "three"; msg2.iov_len = 5; memset(msg, 0, sizeof(msg)); msg[0].msg_hdr.msg_iov = msg1; msg[0].msg_hdr.msg_iovlen = 2; msg[1].msg_hdr.msg_iov = &msg2; msg[1].msg_hdr.msg_iovlen = 1; retval = sendmmsg(sockfd, msg, 2, 0); if (retval == -1) perror("sendmmsg()"); else printf("%d messages sent ", retval); exit(0); } SEE ALSO
recvmmsg(2), sendmsg(2), socket(2), socket(7) COLOPHON
This page is part of release 4.15 of the Linux man-pages project. A description of the project, information about reporting bugs, and the latest version of this page, can be found at https://www.kernel.org/doc/man-pages/. Linux 2018-02-02 SENDMMSG(2)
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