Sponsored Content
Full Discussion: Socket programming doubt
Top Forums Programming Socket programming doubt Post 302440190 by _korg on Monday 26th of July 2010 11:43:41 AM
Old 07-26-2010
Socket programming doubt

I am aware that TCP sockets are stream based and a single write may not send all the data. Is this the case with recv as well ?

I am in process of deciding a protocol to handle communication. I wanted some tips as to handle transactions. The data sent / received would be fixed length. Hence i am toying with the idea of discarding messages on receive do not conform to a length. The data sent is less then 100 bytes , so i am not sure how many times will i encounter a scenario where the send fails to fire it in one go or receive fails to read in one go.

Any other approaches to send /receive data ?

Since multiple receives are possible (via select call) I am not sure how to handle incomplete data from two more different clients. ( perhaps via some sort of buffer created per connection)

More importantly , if i have about 2-3 sockets from which i am receiving data , is the conventional approach to block till the complete packet(i.e. message) from one is received ?

PS : These are unix domain sockets for IPC , so no flow over n/w

Cheers!
 

10 More Discussions You Might Find Interesting

1. Programming

Socket Programming

Dear Reader, Is there any way to check up socket status other than 'netstatus ' Thanks in advance, (1 Reply)
Discussion started by: joseph_shibu
1 Replies

2. Programming

Socket Programming socket

Hello, I actually try to make client-server program. I'm using SCO OpenServer Release 5.0.0 and when I try to compile my code (by TELNET) I've got this error : I'm just using this simple code : and I get the same error if I use : If someone can help me, Thanks (2 Replies)
Discussion started by: soshell
2 Replies

3. IP Networking

socket programming

my system is a stand alone system... i want to try doing socket porgramming..ihave heard that this is usually done during testing... how can i do that....? (6 Replies)
Discussion started by: damn_bkb
6 Replies

4. IP Networking

socket programming

Hello Everyone Iam working on tcp/ip programming.with some time interval server has to send data.client has to close the connection and to open the connection between the time interval.this is the scenario when iam closing the connection in client side the connection terminates.how to... (1 Reply)
Discussion started by: sureshvaikuntam
1 Replies

5. UNIX for Advanced & Expert Users

socket programming doubt

can we create multiple sockets in a machine with different ip addresses and all port listen to one single port ???? i hav one tool which creates virtual interface and i m using that to create multiple ip addresses in a linux machine and i use thos eip addresses to create multiple sockets and... (1 Reply)
Discussion started by: kic
1 Replies

6. UNIX for Advanced & Expert Users

socket programming

can we send udp message to a destination ip address .. without having an ip address configured in our machine using recvfrom ? (2 Replies)
Discussion started by: Gopi Krishna P
2 Replies

7. UNIX for Dummies Questions & Answers

hi i need help with socket programming

in socket programming how can i : Create for example 3 blank files, namely: server, client, network •Server: act as servers/provider, will receive all requests from different client •Client: requesters •Network: middle-layer of communication between server & client any tips or... (6 Replies)
Discussion started by: kedah160
6 Replies

8. Programming

help with socket programming in c

i'm doing a simple program in socket programming on c i have server that can handle 2clients in a single machine i'm running ubuntu linux so i got it work but the probelm when clients send a message the server will echo it but i cant distinguish which client send the message client 1 or client... (7 Replies)
Discussion started by: kedah160
7 Replies

9. UNIX for Advanced & Expert Users

Socket programming

my socket program is not working with larger port numbers like more than 60000 , any reason why ? (4 Replies)
Discussion started by: Gopi Krishna P
4 Replies

10. Ubuntu

Socket Programming

HI Can anyone provide me with codes for file transfer server to client or vice versa? Also please explain how to compile those programs in ubuntu terminal as i am totally new to socket programming. Thanks (1 Reply)
Discussion started by: mayhemtrigger
1 Replies
recv(3XNET)					   X/Open Networking Services Library Functions 				       recv(3XNET)

NAME
recv - receive a message from a connected socket SYNOPSIS
cc [ flag ... ] file ... -lxnet [ library ... ] #include <sys/socket.h> ssize_t recv(int socket, void *buffer, size_t length, int flags); DESCRIPTION
The recv() function receives a message from a connection-mode or connectionless-mode socket. It is normally used with connected sockets because it does not permit the application to retrieve the source address of received data. The function takes the following arguments: socket Specifies the socket file descriptor. buffer Points to a buffer where the message should be stored. length Specifies the length in bytes of the buffer pointed to by the buffer argument. flags Specifies the type of message reception. Values of this argument are formed by logically OR'ing zero or more of the following values: MSG_PEEK Peeks at an incoming message. The data is treated as unread and the next recv() or similar function will still return this data. MSG_OOB Requests out-of-band data. The significance and semantics of out-of-band data are protocol-specific. MSG_WAITALL Requests that the function block until the full amount of data requested can be returned. The function may return a smaller amount of data if a signal is caught, if the connection is terminated, if MSG_PEEK was specified, or if an error is pending for the socket. The recv() function returns the length of the message written to the buffer pointed to by the buffer argument. For message-based sockets such as SOCK_DGRAM and SOCK_SEQPACKET, the entire message must be read in a single operation. If a message is too long to fit in the sup- plied buffer, and MSG_PEEK is not set in the flags argument, the excess bytes are discarded. For stream-based sockets such as SOCK_STREAM, message boundaries are ignored. In this case, data is returned to the user as soon as it becomes available, and no data is discarded. If the MSG_WAITALL flag is not set, data will be returned only up to the end of the first message. If no messages are available at the socket and O_NONBLOCK is not set on the socket's file descriptor, recv() blocks until a message arrives. If no messages are available at the socket and O_NONBLOCK is set on the socket's file descriptor, recv() fails and sets errno to EAGAIN or EWOULDBLOCK. USAGE
The recv() function is identical to recvfrom(3XNET) with a zero address_len argument, and to read() if no flags are used. The select(3C) and poll(2) functions can be used to determine when data is available to be received. RETURN VALUES
Upon successful completion, recv() returns the length of the message in bytes. If no messages are available to be received and the peer has performed an orderly shutdown, recv() returns 0. Otherwise, -1 is returned and errno is set to indicate the error. ERRORS
The recv() function will fail if: EAGAIN The socket's file descriptor is marked O_NONBLOCK and no data is waiting to be received; or MSG_OOB is set and no out-of- EWOULDBLOCK band data is available and either the socket's file descriptor is marked O_NONBLOCK or the socket does not support blocking to await out-of-band data. EBADF The socket argument is not a valid file descriptor. ECONNRESET A connection was forcibly closed by a peer. EFAULT The buffer parameter can not be accessed or written. EINTR The recv() function was interrupted by a signal that was caught, before any data was available. EINVAL The MSG_OOB flag is set and no out-of-band data is available. ENOTCONN A receive is attempted on a connection-mode socket that is not connected. ENOTSOCK The socket argument does not refer to a socket. EOPNOTSUPP The specified flags are not supported for this socket type or protocol. ETIMEDOUT The connection timed out during connection establishment, or due to a transmission timeout on active connection. The recv() function may fail if: EIO An I/O error occurred while reading from or writing to the file system. ENOBUFS Insufficient resources were available in the system to perform the operation. ENOMEM Insufficient memory was available to fulfill the request. ENOSR There were insufficient STREAMS resources available for the operation to complete. ATTRIBUTES
See attributes(5) for descriptions of the following attributes: +-----------------------------+-----------------------------+ | ATTRIBUTE TYPE | ATTRIBUTE VALUE | +-----------------------------+-----------------------------+ |Interface Stability |Standard | +-----------------------------+-----------------------------+ |MT-Level |MT-Safe | +-----------------------------+-----------------------------+ SEE ALSO
poll(2), recvmsg(3XNET), recvfrom(3XNET), select(3C), send(3XNET), sendmsg(3XNET), sendto(3XNET), shutdown(3XNET), socket(3XNET), attributes(5), standards(5) SunOS 5.11 10 Jun 2002 recv(3XNET)
All times are GMT -4. The time now is 11:02 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy