hi,
Consider there is a file containing 200 lines. please let me know which command is to be used to put a semicolon at the end of each line. if no single command is there then how it can be achieved. (1 Reply)
#!/bin/ksh
if test -f file6.txt
then
rm file6.txt
fi
a=`date +"%F"`
awk '{print $0,"$a"}' file3.txt > file6.txt
-----------------------------------------------------------------
i need to append date at the end of each line in file 3 and o/p it to file6.txt (3 Replies)
Hi,
I want to get a Line count of a file and append that at the end of the file. The Line count should not include the Headers :
------------------
COL1,COL2,COL3
123,abc,011
111,abd,0212
Record Count: 2
-------------------
Thanks. (7 Replies)
hi,
I have a array like
my $array = ( "apple","ball","cat","dog","elephant");
how to push some element in the array to the first position.
for example my final array should be
elephant apple ball cat dog (5 Replies)
I've a problem to put .h end of the line..below my input file
fg_a
bb
fg_b
bb
fg_c
bb
fg_d
aa
fg_f
ee
and i want the output file as below
fg_a.h
bb
fg_b.h
bb
fg_c.h
bb
fg_d.h (6 Replies)
Hi,
How to find the end of character in the file.
My requirement should be as below.1 is repeating 1 time ,2 is repeating 3 times...
type 1: 1
type 2: 3
type 3: 2
9f680177|20077337258|0|0|0|1000004647916|1
9f680177|20077337258|0|0|0|1000004647916|2
9f680177 20077337258 0 0 0... (5 Replies)
Hello
I have a file like this
Anyway, if you are sincere
in finding the druid Alcuin
then you're going to need ships.
die with the faith that you
have stood shield to shield
with your brothers.
To honour, to glory, to a valiant death
and then on to the hall of heroes. Skal!
... (6 Replies)
Hi guys,
I have to append the word count of a file at the end of the file name like this - > "filename_2345" where 2345 is the word count of "filename". How do i achieve this using one command ? I am not allowed to store the word count in a variable and then concatenate. Request your... (1 Reply)
Hi,
tab-separated input:
blabla_1 A,B,C,C
blabla_2 A,E,G
blabla_3 R,Q,A,B,C,R,Q
output:
blabla_1 3
blabla_2 3
blabla_3 5
After splitting $2 in an array, I am trying to store the number of unique elements in a variable, but have some difficulties resetting the variable to 0 before... (6 Replies)
Discussion started by: beca123456
6 Replies
LEARN ABOUT MOJAVE
gldrawrangeelementsbasevertex
GLDRAWRANGEELEMENTSB(3G) OpenGL 3.3 GLDRAWRANGEELEMENTSB(3G)NAME
glDrawRangeElementsBaseVertex - render primitives from array data with a per-element offset
C SPECIFICATION
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid *indices, GLint basevertex);
PARAMETERS
mode
Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP,
GL_TRIANGLE_FAN, and GL_TRIANGLES are accepted.
start
Specifies the minimum array index contained in indices.
end
Specifies the maximum array index contained in indices.
count
Specifies the number of elements to be rendered.
type
Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT.
indices
Specifies a pointer to the location where the indices are stored.
basevertex
Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.
DESCRIPTION
glDrawRangeElementsBaseVertex is a restricted form of glDrawElementsBaseVertex(). mode, start, end, count and basevertex match the
corresponding arguments to glDrawElementsBaseVertex(), with the additional constraint that all values in the array indices must lie between
start and end, inclusive, prior to adding basevertex. Index values lying outside the range [start, end] are treated in the same way as
glDrawElementsBaseVertex(). The ith element transferred by the corresponding draw call will be taken from element indices[i] + basevertex
of each enabled array. If the resulting value is larger than the maximum value representable by type, it is as if the calculation were
upconverted to 32-bit unsigned integers (with wrapping on overflow conditions). The operation is undefined if the sum would be negative.
NOTES
glDrawRangeElementsBaseVertex is only supported if the GL version is 3.2 or greater, or if
the ARB_draw_elements_base_vertex extension is supported.
.SH "ERRORS"
GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_VALUE is generated if count is negative.
GL_INVALID_VALUE is generated if end < start.
GL_INVALID_OPERATION is generated if a geometry shader is active and mode is incompatible with the input primitive type of the geometry
shader in the currently installed program object.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to an enabled array or the element array and the buffer
object's data store is currently mapped.
SEE ALSO
glDrawElements(), glDrawElementsBaseVertex(), glDrawRangeElements(), glDrawElementsInstanced(), glDrawElementsInstancedBaseVertex()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLDRAWRANGEELEMENTSB(3G)