07-20-2010
Linux I assume. objdump can show what the program is doing. There are decompilers
which produce assembler code (google for disassembler). In general most of these kinds of tools are not very useful, especially for compiled code -> Fortran source.
This User Gave Thanks to jim mcnamara For This Post:
10 More Discussions You Might Find Interesting
1. UNIX for Dummies Questions & Answers
I have a dilema. We have a .tar.gz file that is 2.2 GB. I can't xfer to another machine with ftp, because ftp chokes on the 2 gb size. We can't uncompress the tarball either because it will blow any filesystem we have on this Sun box.
Is there a way to view or even extract certain files from... (2 Replies)
Discussion started by: lawadm1
2 Replies
2. Programming
Hi,
We are trying to run dbx on a core file for which we have the original executable and libs, but not the source / object tree. We have recompiled the objects from the original source, but dbx complains that they were compiled at a different time, and refuses to read them:
Object file:... (0 Replies)
Discussion started by: Sabari Nath S
0 Replies
3. Shell Programming and Scripting
Hi All,
I am trying to look into the crontab file present in /var/spool/cron/crontab. A file with the name of the superuser name is present there with the -r-------- permission. Even I am logged in using the same superuser id. But while am trying to cat that, its prompting permission denied.
... (2 Replies)
Discussion started by: rinku11
2 Replies
4. UNIX for Dummies Questions & Answers
I need to search a very large file. 13g in size. i am looking for a record that has a value in the byte 4200 . how can i view the file or how can i search for value in the byte 4200? (1 Reply)
Discussion started by: Wrightman
1 Replies
5. Linux
Hi
I compiled a hello world program on two different 64-bit Linux machines, named quimby and node0331. When I compile on quimby and run on node0331 I get a "Floating exception (core dumped)" error. But if I do it in reverse, things work fine.
Here's my compilation on quimby:
$ uname -a... (3 Replies)
Discussion started by: same1290
3 Replies
6. Programming
I ask a question about the executalbe file compiled with make. Which debugger is appropriate? I tried to use gdb. But it failed to give the code with 'list' command.
Program received signal SIGTSTP, Stopped (user).
0x0000000000472621 in DivergeTreeLogLikelihood ()
(gdb) bt
#0 ... (5 Replies)
Discussion started by: cdbug
5 Replies
7. Solaris
Hi
I compiled an executable on Solaris 10 which creates semaphore ( semget)
but it didn't work on solaris 9 , while it is executing sucessfully on solaris 10. It is throwing the system error that Invalid arguments ( system error 22) on solaris 9.
the ldd for the executable on two servers is as... (4 Replies)
Discussion started by: ash_bit2k2
4 Replies
8. Programming
Hi,
Can anyone tell me how to find out how many bits a c executable was compiled in?
I am trying to do some investigation of running 32bit programs in 64bit systems. (1 Reply)
Discussion started by: Leion
1 Replies
9. UNIX for Dummies Questions & Answers
Sometime I have to deal with very large log files and I cannot view them for analysis using more or vi. The attempts to open the files error out saying there is not enough memory.
Is there any tool or method with which I can go through huge files? (2 Replies)
Discussion started by: rcchume
2 Replies
10. UNIX for Dummies Questions & Answers
Hello,
Does anyone know how to view an XLSB file in unix?
Thank you. (1 Reply)
Discussion started by: narachaid
1 Replies
LEARN ABOUT CENTOS
glshaderbinary
GLSHADERBINARY(3G) OpenGL Manual GLSHADERBINARY(3G)
NAME
glShaderBinary - load pre-compiled shader binaries
C SPECIFICATION
void glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
PARAMETERS
count
Specifies the number of shader object handles contained in shaders.
shaders
Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
binaryFormat
Specifies the format of the shader binaries contained in binary.
binary
Specifies the address of an array of bytes containing pre-compiled binary shader code.
length
Specifies the length of the array whose address is given in binary.
DESCRIPTION
glShaderBinary loads pre-compiled shader binary code into the count shader objects whose handles are given in shaders. binary points to
length bytes of binary shader code stored in client memory. binaryFormat specifies the format of the pre-compiled code.
The binary image contained in binary will be decoded according to the extension specification defining the specified binaryFormat token.
OpenGL does not define any specific binary formats, but it does provide a mechanism to obtain token vaues for such formats provided by such
extensions.
Depending on the types of the shader objects in shaders, glShaderBinary will individually load binary vertex or fragment shaders, or load
an executable binary that contains an optimized pair of vertex and fragment shaders stored in the same binary.
ERRORS
GL_INVALID_OPERATION is generated if more than one of the handles in shaders refers to the same shader object.
GL_INVALID_ENUM is generated if binaryFormat is not an accepted value.
GL_INVALID_VALUE is generated if the data pointed to by binary does not match the format specified by binaryFormat.
ASSOCIATED GETS
glGet() with parameter GL_NUM_SHADER_BINARY_FORMATS.
glGet() with parameter GL_SHADER_BINARY_FORMATS.
SEE ALSO
glGetProgram(), glGetProgramBinary(), glProgramBinary()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLSHADERBINARY(3G)