hello,
friends
i would like to know what is the differnce between static library and dynamic library?
How will u create them and what are there uses? (1 Reply)
Hi,
I have a SUN SPARC with 2 NICs running Solaris 9. I want to configure the first NIC using static IP and the second NIC using dynamic IP (DHCP client).
Anyone help me!
Thanks in advanced.
Tinh (2 Replies)
I declared a variable x that gets the count(*) from a table. The table name is also defined as a variable.
What's wrong with this statment :
X=” select count(*) from ${table_name}“
then
y = `${X}${table_name}'
echo ${y}
It throws an error saying count not found.
Please... (1 Reply)
I had just install a solaris 10 server. I set the ip address to static during installation. I want to change it to dynamic but I don't know how. Expert here please help me! (5 Replies)
I need to deploy a JAVA application on two separate servers:
1. Web server (IBM HTTP Web Servers (IHS))
2. Application Server (WebSphere Application Server WAS7.0)
The static content will have to be deployed and handled on Web server. These would include GIFs, HTML, CSS, etc files.... (0 Replies)
Dear Unix experts
I want to define a variable which contains dynmic and static part, daynamic part is the first field.
Sample of data
dddd aaaa sssss 12345
ssss 2323 234234 4242
dddd 3223 34234 54353
ssss 24234 3434 42342
dddd rwrw 423423 werwer
nawk 'BEGIN {FS=" "}{... (4 Replies)
if I could compile the same source file as shared/static/dynamic what are the advantages/ disadv of each.
PS:by dynamic i am asking about usage of "dlopen". How is it particularly diff from shared libs (2 Replies)
how to check
1. If variable is declared or not
2. If any value if assigned to variable or not.
in UNIX shell script (6 Replies)
Discussion started by: ace_friends22
6 Replies
LEARN ABOUT DEBIAN
socubedetail
SoCubeDetail(3) Coin SoCubeDetail(3)NAME
SoCubeDetail -
The SoCubeDetail class contains information about the parts of a SoCube shape.
Instances of this class are used for storing information about hit points on cone geometry after pick operations, and for storing
information returned to tessellation callbacks.
SYNOPSIS
#include <Inventor/details/SoCubeDetail.h>
Inherits SoDetail.
Public Member Functions
virtual SoType getTypeId (void) const
SoCubeDetail (void)
virtual ~SoCubeDetail ()
virtual SoDetail * copy (void) const
void setPart (const int part)
int getPart (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static void cleanupClass (void)
static void initClass (void)
Protected Attributes
int part
Additional Inherited Members
Detailed Description
The SoCubeDetail class contains information about the parts of a SoCube shape.
Instances of this class are used for storing information about hit points on cone geometry after pick operations, and for storing
information returned to tessellation callbacks.
The part indices are ordered from 0 to 5 as [ front, back, left, right, top, bottom ].
See also:
SoCube, SoRayPickAction, SoCallbackAction
Constructor & Destructor Documentation
SoCubeDetail::SoCubeDetail (void)
Constructor.
SoCubeDetail::~SoCubeDetail () [virtual]
Destructor.
Member Function Documentation
SoType SoCubeDetail::getTypeId (void) const [virtual]
Returns the type identification of a detail derived from a class inheriting SoDetail. This is used for run-time type checking and
'downward' casting.
Usage example:
void fuhbear(SoDetail * detail)
{
if (detail->getTypeId() == SoFaceDetail::getClassTypeId()) {
// safe downward cast, know the type
SoFaceDetail * facedetail = (SoFaceDetail *)detail;
}
return; // ignore if not a SoFaceDetail
}
For application programmers wanting to extend the library with new detail classes: this method needs to be overridden in all subclasses.
This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-
defined macros available through Inventor/nodes/SoSubDetail.h: SO_DETAIL_SOURCE and SO_DETAIL_INIT_CLASS.
Implements SoDetail.
SoType SoCubeDetail::getClassTypeId (void) [static]
Returns the type for this class.
Reimplemented from SoDetail.
void SoCubeDetail::initClass (void) [static]
Initialize relevant common data for all instances, like the type system.
Reimplemented from SoDetail.
SoDetail * SoCubeDetail::copy (void) const [virtual]
Return a deep copy of ourself.
Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make
sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will
get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.
Implements SoDetail.
void SoCubeDetail::setPart (const intpartarg)
Set the part of a cube which was selected. A cube has of course six different conceptual parts -- it's sides.
int SoCubeDetail::getPart (void) const
Returns selected cube part.
Member Data Documentation
int SoCubeDetail::part [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 SoCubeDetail(3)