07-07-2010
Mail/ftp/web servers, on VIRTUAL!! dedicated server. Also resource usage. Centos 5.
Hi. First of all, would 4 or 5 websites, 1 ftp server (when downloading by someone or a few persons or one, concretize) and one mail server (not many emails, just to sound official and have a nice, spam-free email for myself). Websites with not that many, but some, later more visitors, quite high amount of images in some posts (a blog) eat much resources? Like CPU is ~1.8Ghz, maybe 1.6, Xeon, Rams are 1GB total. I'm not asking if it can run it, because i am using itfor other servers, i'm asking how much resources it would eat for each server?
Second of all, i could find guides for normal servers, dedicated ones, what about virtual dedicated servers? Please be sure what is a VDS though. So are there any tutorials for that? You cannot control a few things of this thing.
Also, can i use a few domains for those different websites and for the main computer, which wouldn't interract together? For example, you couldn't connect to the computer usign the domains, but you could connect trough the address given by your server provider, to be exat to a game server?
If you need a better explanation, please ask. Thank you for any answers to these questions.
Using Centos 5 and i would like to use the best software for those things available. I'm not very advanced linux user though, but i want the best software available anyway.
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LEARN ABOUT DEBIAN
burgerspace-server
burgerspace-server(6) burgerspace-server(6)
NAME
burgerspace-server - UDP server for the networked version of BurgerSpace
SYNOPSIS
burgerspace-server
DESCRIPTION
burgerspace-server is a server that accepts connections from BurgerSpace clients to allow two players to compete with each other. One
player controls the chef and the other controls the egg. Other clients can connect as spectators.
burgerspace-server should be started in a terminal. To terminate it, give the Ctrl-C sequence or use the kill(1) command with the server's
process ID as the argument.
The connections use the UDP protocol. The --port option can be used to specify a non-default listening port (see below).
After the server has started, the user who wants to control the chef must start the client with this command:
burgerspace --server=the.server.hostname.com --chef
Use the appropriate hostname or IP address as the argument for --server. The user who wants to control the egg must give the --enemy
option instead of --chef. The --port option can be added to the burgerspace command-line to specify the server port, if the server was
started with a non-default UDP listening port.
OPTIONS
--help display a help page and exit
--version
display version information and exit
--initial-level=N
start game at level N. Default is 1. N must be at least 1.
--port=PORT
UDP port number on which the server must listen for incoming clients. The default is 49152.
LICENSE
This program is free software; you may redistribute it under the terms of the GNU General Public License. This program has absolutely no
warranty.
AUTHORS
Pierre Sarrazin (code)
Luce St-Amand (most images)
FILES
This program uses the flatzebra library, by the same author. This library is itself based on the SDL graphics library (see http://www.lib-
sdl.org).
See the BurgerSpace Home Page:
http://sarrazip.com/dev/burgerspace.html
BUGS
Performance has not been tested thoroughly. Users who want to play the stable stand-alone game should use version 1.8.3.
SEE ALSO
burgerspace(6)
May 16th, 2010 burgerspace-server(6)