I am having this segmentation fault not in the following program, bt. in my lab program . My lab program is horrible long so cannot post it here bt. I am using the following logic in my program which is giving the segmentation fault. Bt. if I run this sample program as it is it dosen't give the error. It is freaking me out
thanks a tonn in advance.
hello all,
I tried a program on an array to intialise array elements from the standard input device.it is an integer array of 5 elements.but after entering the 4th element it throws a message called "Segmentation Fault" and returns to the command prompt without asking for the 5th element.
... (3 Replies)
I have written a program which takes a directory as command line arguments and displays all the dir and files in it.
I don't know why I have a problem with the /etc directory.It displays all the directories and files untill it reaches a sub directory called peers which is in /etc/ppp/peers.the... (4 Replies)
ive written my code in C for implementation of a simple lexical analyser using singly linked list hence am making use of dynamic allocation,but when run in linux it gives a segmentation fault is it cause of the malloc function that ive made use of????any suggestions as to what i could do???
thank... (8 Replies)
Hi ,
During execution a backup binary i get following error
"Program error 11 (Segmentation fault), saving core file in '/usr/datatools"
Riyaz (2 Replies)
Hi,
Why I don't receive a segmentation fault in the following sample.
int main(void)
{
char buff;
sprintf(buff,"Hello world");
printf("%s\n",buff);
}
If I define a buffer of 10 elements and I'm trying to put inside it twelve elements, Should I receive a sigsev... (22 Replies)
Hi,
While comparing primary key data of two tables thr bteq script I am getting this Error. This script is a shell script.
*** Error: The following error was encountered on the output file.
Script.sh: 3043492 Segmentation fault(coredump)
Please let me know how to get through it.
... (5 Replies)
I use a binary name (ie polo) it gets some parameter , so for debugging normally i do this :
i wrote script for watchdog my app (polo) and check every second if it's not running then start it , the problem is , if my app , remain in state of segmentation fault for a while (ie 15 ... (6 Replies)
this is a network programming code to run a rock paper scissors in a client and server.
I completed it and it was working without any error. After I added the findWinner function to the server code it starts giving me segmentation fault.
-the segmentation fault is fixed
Current problem -Also... (3 Replies)
I keep getting this fault on a lot of the codes I write, I'm not exactly sure why so I'd really appreciate it if someone could explain the idea to me.
For example this code
#include <stdio.h>
main()
{
unsigned long a=0;
unsigned long b=0;
int z;
{
printf("Enter two... (2 Replies)
Oddities with gcc, 2.95.3 for the AMIGA and 4.2.1 for MY current OSX 10.14.1...
I am creating a basic calculator for the AMIGA ADE *NIX emulator in C as it does not have one.
Below are two very condensed snippets of which I have added the results inside the each code section.
IMPORTANT!... (11 Replies)
Discussion started by: wisecracker
11 Replies
LEARN ABOUT OSX
gluniformblockbinding
GLUNIFORMBLOCKBINDIN(3G) OpenGL 3.3 GLUNIFORMBLOCKBINDIN(3G)NAME
glUniformBlockBinding - assign a binding point to an active uniform block
C SPECIFICATION
void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
PARAMETERS
program
The name of a program object containing the active uniform block whose binding to assign.
uniformBlockIndex
The index of the active uniform block within program whose binding to assign.
uniformBlockBinding
Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
DESCRIPTION
Binding points for active uniform blocks are assigned using glUniformBlockBinding. Each of a program's active uniform blocks has a
corresponding uniform buffer binding point. program is the name of a program object for which the command glLinkProgram() has been issued
in the past.
If successful, glUniformBlockBinding specifies that program will use the data store of the buffer object bound to the binding point
uniformBlockBinding to extract the values of the uniforms in the uniform block identified by uniformBlockIndex.
When a program object is linked or re-linked, the uniform buffer object binding point assigned to each of its active uniform blocks is
reset to zero.
ERRORS
GL_INVALID_VALUE is generated if uniformBlockIndex is not an active uniform block index of program.
GL_INVALID_VALUE is generated if uniformBlockBinding is greater than or equal to the value of GL_MAX_UNIFORM_BUFFER_BINDINGS.
GL_INVALID_VALUE is generated program is not the name of a program object generated by the GL.
NOTES
glUniformBlockBinding is available only if the GL version is 3.1 or greater.
ASSOCIATED GETS
glGetActiveUniformBlock() with argument GL_UNIFORM_BLOCK_BINDING
SEE ALSO
glLinkProgram(), glBindBufferBase(), glBindBufferRange(), glGetActiveUniformBlock()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
OpenGL 3.3 03/08/2011 GLUNIFORMBLOCKBINDIN(3G)