Hello,
i am using the sigaction function to handle the SIGCHLD signal.Is it possible to use a class member function as the handler function (the sa_handler member of the sigaction structure)?
The function's signature is:
void (*sa_handler)(int);so i don't think i can use a static member function... (2 Replies)
im just trying to have some fun and kill some time writing a c++ program that has a person type in a car make and model then gives them a year and a price. or something like that. i always have problems getting it goin but once the ball is rolling im usually pretty good. anyone wanna help me out? ... (1 Reply)
I have the following class and thought that when I call the set command to set a member, I always use value. Would that be fine?
class ModMisfit {
protected:
Real dtau;
Real mdacc;
Real mindist;
bool hw;
Source** src;
public:
void ... (7 Replies)
Hi,
I believe the next code is wrong:
class Egg {
Egg e;
int i;
Egg(int ii=0) : i(ii) {}
};
because you would end up with an endless definition (memory allocation) of Egg objects, thus int i.
Ok, so God Eckel proposes for a singleton:
class Egg {
static Egg e;
int... (5 Replies)
Hi all!
I am trying to register a device in an existing device class, but I am
having trouble getting the pointer to an existing class.
I can create a class in a module, get the pointer to it and then use
it to register the device with:
*cl = class_create(THIS_MODULE, className);... (0 Replies)
I have the two class definition as follows.
class A { public: int a; };
class B : virtual public A{ };
The size of class A is shown as 4, and size of class B is shown as 16. Why is this effect ?. (2 Replies)
There is base class B, and two derived classes D1 and D2 derived from Base. Base class B, have two data members ( public or protected or private or if any). D1 should inherit both these data members, and D2 should be deriving only one member from Base class. Is this kind of design possible without... (1 Reply)
Hello All,
I am a learner in C++. I was testing my inheritance knowledge with following piece of code.
#include <iostream>
using namespace std;
class base
{
public :
void display()
{
cout << "In base display()" << endl;
}
void display(int k)
{... (2 Replies)
Discussion started by: anand.shah
2 Replies
LEARN ABOUT MOJAVE
tk_setclass
Tk_SetClass(3) Tk Library Procedures Tk_SetClass(3)__________________________________________________________________________________________________________________________________________________NAME
Tk_SetClass, Tk_Class - set or retrieve a window's class
SYNOPSIS
#include <tk.h>
Tk_SetClass(tkwin, class)
Tk_Uid
Tk_Class(tkwin)
ARGUMENTS
Tk_Window tkwin (in) Token for window.
char *class (in) New class name for window.
_________________________________________________________________DESCRIPTION
Tk_SetClass is called to associate a class with a particular window. The class string identifies the type of the window; all windows with
the same general class of behavior (button, menu, etc.) should have the same class. By convention all class names start with a capital
letter, and there exists a Tcl command with the same name as each class (except all in lower-case) which can be used to create and manipu-
late windows of that class. A window's class string is initialized to NULL when the window is created.
For main windows, Tk automatically propagates the name and class to the WM_CLASS property used by window managers. This happens either
when a main window is actually created (e.g. in Tk_MakeWindowExist), or when Tk_SetClass is called, whichever occurs later. If a main win-
dow has not been assigned a class then Tk will not set the WM_CLASS property for the window.
Tk_Class is a macro that returns the current value of tkwin's class. The value is returned as a Tk_Uid, which may be used just like a
string pointer but also has the properties of a unique identifier (see the manual entry for Tk_GetUid for details). If tkwin has not yet
been given a class, then Tk_Class will return NULL.
KEYWORDS
class, unique identifier, window, window manager
TkTk_SetClass(3)