I'm using perl to connect to a port on a unix box from a windows machine. The unix box is located in a remote office and I'm able to connect just fine from my desktop at work across the network. But if I try to remote to another windows machine at the same location as the unix box and try to connect to the port, I get no connection.
For the PeerAddr, I've tried all variations of the address. Is there some way to get an error code from the failed constructor? I have no idea why it failed (can't find the host, port not accepting connections, etc). Anything else I should try?
Hello,
I actually try to make client-server program.
I'm using SCO OpenServer Release 5.0.0 and when I try to compile my code (by TELNET) I've got this error :
I'm just using this simple code :
and I get the same error if I use :
If someone can help me,
Thanks (2 Replies)
Hi,
If we want to debug a shell script, then set -vx has to be included in the begining of the script. Just i want to know what purpose -vx is used.
Thanks in advace
Sarwan (2 Replies)
Can anyone help? I'm trying to write a program which will write to a socket. I can get the server to run, but always get an error when I try to connect.
It gives me an error at the "connect" command.
It's probably a simple error, but I can't seem to find it.
#include <sys/socket.h>... (6 Replies)
when I tried to debug my application i got the following.
gdb -v
GNU gdb 6.6
file is in C and Xmotiff Languages
(gdb) attach 25499
Attaching to process 25499
Retry #1:
Retry #2:
Retry #3:
Retry #4:
0xfea40b68 in ?? ()
(gdb) where
#0 0xfea40b68 in ?? () (0 Replies)
Hi,
I was porting ipv4 application to ipv6; i was done with TCP transports. Now i am facing problem with SCTp transport at runtime.
To test SCTP transport I am using following server and client socket programs. Server program runs fine, but client program fails giving Invalid Arguments for... (0 Replies)
Hi all,
On the server side, one socket is used for listening, the others are used for communicating with the client.
My question is: if i want to set option for socket, which socket should be set on?
If either can be set, what's the different?
Again, what's the different if set option... (1 Reply)
Why does this socket function only read the first 1440 chars of the stream. Why not the whole stream ? I checked it with gdm and valgrind and everything seems correct...
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include... (3 Replies)
Dear Experts,
i am compiling my code in suse 4.1 which is compiling fine,
but at runtime it is showing me for socket programming error no 88
as i searched in errno.h it is telling me socket operation on non socket,
what is the meaning of this , how to deal with this error , please... (1 Reply)
I need clarification on whether it is okay to set socket options on a listening socket
simultaneously when it is being used in an accept() call?
Following is the scenario:-
-- Task 1 - is executing in a loop - polling a listen socket, lets call it 'fd', (whose file descriptor is global)... (2 Replies)
hey
i have a problem with a switch case in program and the debugger is messy has hell ( we use normal VI and gdb in our schoool to make it more diffiacult)
any way i have a problom where for some unknown reason the debugger just skips a switch statment as if it wasent even there
the rest... (2 Replies)
Discussion started by: gotenxds
2 Replies
LEARN ABOUT DEBIAN
io::socket::inet
IO::Socket::INET(3perl) Perl Programmers Reference Guide IO::Socket::INET(3perl)NAME
IO::Socket::INET - Object interface for AF_INET domain sockets
SYNOPSIS
use IO::Socket::INET;
DESCRIPTION
"IO::Socket::INET" provides an object interface to creating and using sockets in the AF_INET domain. It is built upon the IO::Socket
interface and inherits all the methods defined by IO::Socket.
CONSTRUCTOR
new ( [ARGS] )
Creates an "IO::Socket::INET" object, which is a reference to a newly created symbol (see the "Symbol" package). "new" optionally takes
arguments, these arguments are in key-value pairs.
In addition to the key-value pairs accepted by IO::Socket, "IO::Socket::INET" provides.
PeerAddr Remote host address <hostname>[:<port>]
PeerHost Synonym for PeerAddr
PeerPort Remote port or service <service>[(<no>)] | <no>
LocalAddr Local host bind address hostname[:port]
LocalHost Synonym for LocalAddr
LocalPort Local host bind port <service>[(<no>)] | <no>
Proto Protocol name (or number) "tcp" | "udp" | ...
Type Socket type SOCK_STREAM | SOCK_DGRAM | ...
Listen Queue size for listen
ReuseAddr Set SO_REUSEADDR before binding
Reuse Set SO_REUSEADDR before binding (deprecated, prefer ReuseAddr)
ReusePort Set SO_REUSEPORT before binding
Broadcast Set SO_BROADCAST before binding
Timeout Timeout value for various operations
MultiHomed Try all addresses for multi-homed hosts
Blocking Determine if connection will be blocking mode
If "Listen" is defined then a listen socket is created, else if the socket type, which is derived from the protocol, is SOCK_STREAM
then connect() is called.
Although it is not illegal, the use of "MultiHomed" on a socket which is in non-blocking mode is of little use. This is because the
first connect will never fail with a timeout as the connect call will not block.
The "PeerAddr" can be a hostname or the IP-address on the "xx.xx.xx.xx" form. The "PeerPort" can be a number or a symbolic service
name. The service name might be followed by a number in parenthesis which is used if the service is not known by the system. The
"PeerPort" specification can also be embedded in the "PeerAddr" by preceding it with a ":".
If "Proto" is not given and you specify a symbolic "PeerPort" port, then the constructor will try to derive "Proto" from the service
name. As a last resort "Proto" "tcp" is assumed. The "Type" parameter will be deduced from "Proto" if not specified.
If the constructor is only passed a single argument, it is assumed to be a "PeerAddr" specification.
If "Blocking" is set to 0, the connection will be in nonblocking mode. If not specified it defaults to 1 (blocking mode).
Examples:
$sock = IO::Socket::INET->new(PeerAddr => 'www.perl.org',
PeerPort => 'http(80)',
Proto => 'tcp');
$sock = IO::Socket::INET->new(PeerAddr => 'localhost:smtp(25)');
$sock = IO::Socket::INET->new(Listen => 5,
LocalAddr => 'localhost',
LocalPort => 9000,
Proto => 'tcp');
$sock = IO::Socket::INET->new('127.0.0.1:25');
$sock = IO::Socket::INET->new(PeerPort => 9999,
PeerAddr => inet_ntoa(INADDR_BROADCAST),
Proto => udp,
LocalAddr => 'localhost',
Broadcast => 1 )
or die "Can't bind : $@
";
NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE
As of VERSION 1.18 all IO::Socket objects have autoflush turned on by default. This was not the case with earlier releases.
NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE
METHODS
sockaddr ()
Return the address part of the sockaddr structure for the socket
sockport ()
Return the port number that the socket is using on the local host
sockhost ()
Return the address part of the sockaddr structure for the socket in a text form xx.xx.xx.xx
peeraddr ()
Return the address part of the sockaddr structure for the socket on the peer host
peerport ()
Return the port number for the socket on the peer host.
peerhost ()
Return the address part of the sockaddr structure for the socket on the peer host in a text form xx.xx.xx.xx
SEE ALSO
Socket, IO::Socket
AUTHOR
Graham Barr. Currently maintained by the Perl Porters. Please report all bugs to <perl5-porters@perl.org>.
COPYRIGHT
Copyright (c) 1996-8 Graham Barr <gbarr@pobox.com>. All rights reserved. This program is free software; you can redistribute it and/or
modify it under the same terms as Perl itself.
perl v5.14.2 2011-09-26 IO::Socket::INET(3perl)