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Operating Systems SCO Digi 8e memory window not available in mpi Post 302422514 by edfair on Tuesday 18th of May 2010 03:34:10 PM
Old 05-18-2010
It will try to map itself into 64K but will map into 8K if that is all it can find. Except that in this case it mapped into a couple of the 8Ks that it thought were free (separate setups) but couldn't find them on the next reboot, wouldn't find a 32K block that was free, and would have been considered a broken board if I hadn't decided to look in the space.c file that mpi created. The last page before starting the relink has a message that it has rebuilt pcxx (or pcxi, whichever has the space.c file) and that was when I decided to look at the file and to modify the starting address.
I've run across issues before where boards wouldn't find a usable window and have always had enough spares to get by. Now that I've had success at pulling one back from the trash bin I'll revisit the issue with some of the other questionable boards that I've saved. It may be a while, until I rebuild my testbed.
 

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HOOLA(6)							     board_gen								  HOOLA(6)

NAME
make-gnome-freecell-board, make-aisleriot-freecell-board, make-microsoft-freecell-board, make-pysol-freecell-board - Programs to generate boards to be used as input to Freecell Solver. SYNOPSIS
program [-t] board-number or for make-pysol-freecell-board: program [-t] [-F] board-number [game-string] or for make-aisleriot-freecell-board: program [-t] board-number [game-string] DESCRIPTION
These programs are command-line programs that can generate the initial board of the Freecell games of several popular Solitaire implementations. Those boards can be in turn be inputted to fc-solve by means of a pipeline, or placed inside a file for safe-keeping. make-pysol-freecell-board and make-aisleriot-freecell-board also accept an optional third argument which indicates the game type. This type defaults to Freecell, but is useful for generating the boards of other games. Note that using this flag does not preclude one from using the "--game" flag of fc-solve. make_pysol_freecell_board.py accepts another parameter called -F or --pysolfc that deals the PySolFC boards instead of the classic PySol ones. A common paradigm for using those programs is something like: bash:~$ make-microsoft-freecell-board 11982 | fc-solve -l gi If the "-t" option is specified, then the 10 cards are printed with "T"'s, instead of "10"'s. While this does not have any effect on fc- solve it may prove useful for other solvers or solitaire implementations which do not accept "10"'s. Here is a short description of each program: make-gnome-freecell-board Generate the boards of the standalone Freecell program that comes with the GNOME desktop. make-aisleriot-freecell-board Generate the Freecell boards of GNOME's AisleRiot. make-pysol-freecell-board A Python script that generates the boards of the various games of PySol. make-microsoft-freecell-board A program that generates the boards of Microsoft Freecell and of the Freecell Pro implementation of Freecell. OPTIONS
board-number is the board number as a decimal number. game-string is a string describing the game. Valid strings and their respective games are: bakers_game - Baker's Game (*) bakers_dozen - Baker's Dozen (Broken) (*) beleaguered_castle - Beleaguered Castle (*) citadel - Citadel cruel - Cruel der_katz - Der Katzenschwantz die_schlange - Die Schlange eight_off - Eight Off (*) fan - Fan forecell - Forecell freecell - Freecell (the default) good_measure - Good Measure ko_bakers_game - Kings' Only Baker's Game relaxed_freecell - Relaxed Freecell relaxed_seahaven - Relaxed Seahaven Towers seahaven - Seahaven Towers (*) simple_simon - Simple Simon (*) streets_and_alleys - Streets and Alleys make-aisleriot-freecell-board supports only the games marked with an asterisk (*). SEE ALSO
fc-solve (6) /usr/share/doc/freecell-solver-bin/README.board_gen AUTHOR
Shlomi Fish, <http://www.shlomifish.org/> . board_gen 3.12.0 2012-06-22 HOOLA(6)
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