Sponsored Content
Top Forums Programming help with socket programming in c Post 302410086 by kedah160 on Sunday 4th of April 2010 02:18:12 PM
Old 04-04-2010
help with socket programming in c

i'm doing a simple program in socket programming on c i have server that can handle 2clients in a single machine i'm running ubuntu linux so i got it work but the probelm when clients send a message the server will echo it but i cant distinguish which client send the message client 1 or client 2 here is the code for the server whenever a client sent a message it will be shown in the server side as( client sent : hi)i cant know which client sent it please help


Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/socket.h>
 
#define BUFFER_SIZE  1024
 
int serverfd;
int clientfd;
 
int n;
int addrSize;
int serverPort;
char clientIP[25];
char buffer[BUFFER_SIZE];
struct sockaddr_in serverAddr;
struct sockaddr_in clientAddr;
 
int main(int argc, char* argv[])
{
    if(argc < 2)
    {
        printf("Usage: ./server <port>\n");
        exit(0);
    }
    else
    {
        serverPort = atoi(argv[1]);
    }
 
    addrSize = sizeof(struct sockaddr);
 
    /* Create a TCP socket */
    serverfd = socket(AF_INET, SOCK_STREAM, 0);
 
    if(serverfd < 0)
        printf("Error creating server socket");
    serverAddr.sin_family = AF_INET; 
    serverAddr.sin_port = htons(serverPort); /* Specify a port */
    serverAddr.sin_addr.s_addr = INADDR_ANY; /* Accept connections from anywhere */
    memset(&(serverAddr.sin_zero), '\0', 8); /* This must be set to zero */
 
    /* Bind our server socket */
    if(bind(serverfd, (struct sockaddr*)&serverAddr, sizeof(struct sockaddr)) == -1)
        printf("Could not bind()\n");
 
    /* Start listening on socket for incoming connections */
    if(listen(serverfd, 10) == -1)
        printf("Could not listen()\n");
    fork();//this is the magical line...
    /* accept() accepts an incoming connection and fills a sockaddr_in structure with client information */
    clientfd = accept(serverfd, (struct sockaddr*)&clientAddr, &addrSize);
    
    /* inet_ntoa() converts an IP address to a displayable string */
    snprintf(clientIP, sizeof(clientIP), "%s", inet_ntoa(clientAddr.sin_addr));
    printf("Got connection from %s\n", clientIP);
 
    do
    {
        n = recv(clientfd, buffer, BUFFER_SIZE, 0); /* Receive message from client */
        buffer[n] = '\0'; /* terminate string */
 
        send(clientfd, buffer, BUFFER_SIZE, 0); /* Echo message back to client */
        printf("Client sent: %s\n" , buffer);
    }
    while(strncmp(buffer, "exit", 4) != 0); /* Exit when client sends "exit" */
 
    close(serverfd); /* Close socket */ 
    
    return 0;
}






and this is the client.c code


Code:
 #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include
<arpa/inet.h>
#include
<sys/types.h>
#include
<sys/socket.h>

#define
BUFFER_SIZE  1024

int sockfd;

int n;
int addrSize;
int serverPort;
char serverIP[25];
char
buffer[BUFFER_SIZE];
struct sockaddr_in serverAddr;

int main(int argc, char* argv[])
{
    if(argc < 3)
    {
        printf("Usage: ./client <server ip> <server port>\n");
        exit(0);
    }
    else
    {
        snprintf(serverIP, sizeof(serverIP), "%s", argv[1]);
        serverPort = atoi(argv[2]);
    }

    addrSize = sizeof(struct sockaddr);

      /* Create a TCP socket */
    sockfd = socket(AF_INET, SOCK_STREAM, 0);

    if(sockfd < 0)
        printf("Error creating socket");

    serverAddr.sin_family = AF_INET;
    serverAddr.sin_port = htons(serverPort); /* Server port */
    inet_pton(AF_INET, serverIP, &serverAddr.sin_addr); /* Server IP Address */
    memset(&(serverAddr.sin_zero), '\0', 8); /* This must be set to zero */

      /* Connect to server */
    if(connect(sockfd, (struct sockaddr*)&serverAddr, addrSize) != 0)
    {
        printf("Error: Could not connect to %s on port %d\n", serverIP, serverPort);
        exit(0);
    }
    else
        printf("Connected to %s on port %d\n\n", serverIP, serverPort);

    do
    {
        printf("> ");
        fgets(buffer, BUFFER_SIZE, stdin);
        send(sockfd, buffer, strlen(buffer), 0); /* Send message to server */

        n = recv(sockfd, buffer, BUFFER_SIZE, 0); /* Receive message from server */
        buffer[n] = '\0'; /* terminate string */
        printf("< %s\n", buffer);
    }
    while(strncmp(buffer, "exit", 4) != 0); /* Exit when message is "exit" */

    close(sockfd); /* Close socket */

    return 0;
}

 

10 More Discussions You Might Find Interesting

1. Programming

Socket Programming

Dear Reader, Is there any way to check up socket status other than 'netstatus ' Thanks in advance, (1 Reply)
Discussion started by: joseph_shibu
1 Replies

2. Programming

Socket Programming socket

Hello, I actually try to make client-server program. I'm using SCO OpenServer Release 5.0.0 and when I try to compile my code (by TELNET) I've got this error : I'm just using this simple code : and I get the same error if I use : If someone can help me, Thanks (2 Replies)
Discussion started by: soshell
2 Replies

3. Programming

Need Help Regarding Socket Programming

Can anyone plz me. I need a sample code for the following description. Its urgent. It is C/Socket program with the following descriptions: NAME coreadServer - Concurrent Readers Server. coreadClient - Concurrent Readers Client. SYNOPSIS coreadServer <OutputFile> coreadClient <n>... (1 Reply)
Discussion started by: priya.vmr
1 Replies

4. IP Networking

socket programming

my system is a stand alone system... i want to try doing socket porgramming..ihave heard that this is usually done during testing... how can i do that....? (6 Replies)
Discussion started by: damn_bkb
6 Replies

5. IP Networking

socket programming

Hello Everyone Iam working on tcp/ip programming.with some time interval server has to send data.client has to close the connection and to open the connection between the time interval.this is the scenario when iam closing the connection in client side the connection terminates.how to... (1 Reply)
Discussion started by: sureshvaikuntam
1 Replies

6. Programming

help regarding socket programming

i m using sockets for setting up a connection between a server and a client. When the clients gets connected to the server, its ip is conveyed to the server through one of the predefined structures in c library... i save this ip address in an array....1st client's ip address goes to the zeroth... (1 Reply)
Discussion started by: abmxla007
1 Replies

7. UNIX for Advanced & Expert Users

socket programming

can we send udp message to a destination ip address .. without having an ip address configured in our machine using recvfrom ? (2 Replies)
Discussion started by: Gopi Krishna P
2 Replies

8. UNIX for Dummies Questions & Answers

hi i need help with socket programming

in socket programming how can i : Create for example 3 blank files, namely: server, client, network •Server: act as servers/provider, will receive all requests from different client •Client: requesters •Network: middle-layer of communication between server & client any tips or... (6 Replies)
Discussion started by: kedah160
6 Replies

9. Programming

Socket programming

Hi everyone, I'm new to this forum. I'm working on new project for last few days and this forum already helped me on couple of occasions. I don't have any prior experience with network programming so I'll appreciate any advise given. I'm trying to do the following: 1. open user... (2 Replies)
Discussion started by: _thomas
2 Replies

10. Programming

socket programming

how to include socket.h in visual studio 2005.. (2 Replies)
Discussion started by: asd123
2 Replies
All times are GMT -4. The time now is 08:21 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy