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Full Discussion: Handling Multiple terminals
Top Forums Programming Handling Multiple terminals Post 302407487 by dgre0018 on Thursday 25th of March 2010 02:35:43 PM
Old 03-25-2010
Re

Hey guys thanks for your interest. The server program initializes game character structures and stores them in shared memory. The client side process listens for user input and modifies the game character structures accordingly. On changes to the character structures the server does some graphical handling to indicate these changes to the user. What I need is a means for the client side program to connect to a server side program which is already running in order for the server side program to run a method that initializes a character structure in shared memory and spawns off a user process to listen for input from the terminal that the user 'connected' from.

---------- Post updated at 01:35 PM ---------- Previous update was at 01:34 PM ----------

btw..all users that could possibly connect to the game are gonna be running on the same machine but different terminals...just in case you find it relevant
 

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shmop(2)							System Calls Manual							  shmop(2)

Name
       shmop, shmat, shmdt - shared memory operations

Syntax
       #include <sys/types.h>
       #include <sys/ipc.h>
       #include <sys/shm.h>

       char *shmat (shmid, shmaddr, shmflg)
       int shmid;
       char *shmaddr;
       int shmflg;

       int shmdt (shmaddr)
       char *shmaddr;

Description
       The  system  call attaches the shared memory segment associated with the shared memory identifier specified by shmid to the data segment of
       the calling process.  The segment is attached at the address specified by one of the following criteria:

       If shmaddr is equal to zero, the segment is attached at the first available address as selected by the system.

       If shmaddr is not equal to zero and (shmflg & SHM_RND ) is true, the segment is attached at the address given by (shmaddr- (shmaddr modulus
       SHMLBA )).

       If shmaddr is not equal to zero and (shmflg & SHM_RND ) is false, the segment is attached at the address given by shmaddr.

       The segment is attached for reading if (shmflg & SHM_RDONLY ) is true. Otherwise, it is attached for reading and writing.

       The system call detaches from the calling process's data segment the shared memory segment located at the address specified by shmaddr.

Return Values
       Upon successful completion, the return values are as follows:

       o   The system call returns the data segment start address of the attached shared memory segment.

       o   The system call returns a value of zero (0).

       Otherwise, a value of -1 is returned, and errno is set to indicate the error.

Diagnostics
       The system call fails and not attach the shared memory segment, if any of the following is true:

       [EINVAL]       The shmid is not a valid shared memory identifier.

       [EACCES]       Operation permission is denied to the calling process.  For further information, see

       [ENOMEM]       The available data space is not large enough to accommodate the shared memory segment.

       [EINVAL]       The shmaddr is not equal to zero, and the value of (shmaddr- (shmaddr modulus SHMLBA )) is an illegal address.

       [EINVAL]       The shmaddr is not equal to zero, (shmflg & SHM_RND ) is false, and the value of shmaddr is an illegal address.

       [EMFILE]       The number of shared memory segments attached to the calling process would exceed the system imposed limit.

       The fails and does not detach the shared memory segment if:

       [EINVAL]       The shmaddr is not the data segment start address of a shared memory segment.

See Also
       execve(2), exit(2), fork(2), shmctl(2), shmget(2)

																	  shmop(2)
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