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Full Discussion: Handling Multiple terminals
Top Forums Programming Handling Multiple terminals Post 302407458 by dgre0018 on Thursday 25th of March 2010 12:56:39 PM
Old 03-25-2010
Handling Multiple terminals

Hi,
Basically I've written a game in ncurses that supports multiple players. Each player has a process associated with him which shares a segment of memory in which the player's structures are stored, and these structured are accessed by the 'server' program and handled there. The scope of the program is that when a user wants to access a game that has already started he can do so from his terminal, and the 'server' process will simply fork a child process to handle his input and start communicating with it. I am having problems implementing this. Is there a way to have the server listen for commands that can come from a seperate terminal such that when this command is invoked it performs a specific routine ? Thanks. Any help will be appreciated.
 

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