Sponsored Content
The Lounge What is on Your Mind? Computer Science and Information Technology Post 302404177 by Koopa_Troopa on Monday 15th of March 2010 08:47:20 PM
Old 03-15-2010
Quote:
Originally Posted by Neo
I think you are better off to study theory first (math, science, physics) and after you get a solid education, you can decide where to apply it.

This is precisely why most universities teach theory for the first two years, and then you have electives moving forward. Each elective you take will help you understand what interests you.

There is nothing more important than a very solid math and science background. You cannot take "too much math" and it will help you in ways you cannot imagine now.
Amen to this Smilie
 

6 More Discussions You Might Find Interesting

1. Programming

Is Web Development is a part of computer science ?

I am now a student in university in 2nd year. I am studying computer science. But I am not sure what type of jobs computer science provide. I know some of them are software programming or network management. Recently, I hear some about Web Development. I wonder if it is a part of computer science.... (1 Reply)
Discussion started by: Anna Hussie
1 Replies

2. Web Development

Is Web Development is a part of computer science ?

I am now a student in university in 2nd year. I am studying computer science. But I am not sure what type of jobs computer science provide. I know some of them are software programming or network management. Recently, I hear some about Web Development. I wonder if it is a part of computer... (3 Replies)
Discussion started by: Anna Hussie
3 Replies

3. What is on Your Mind?

How would you analyze the impact of C language on computer technology?

What is extent of influence of C language? How essential is it in today's computer and IT technology? Do you think that the inventor of C language deserves more recognition than he appreciates now? (1 Reply)
Discussion started by: Anna Hussie
1 Replies

4. What is on Your Mind?

Forum Trivial Pursuit - New Computer Science and Mathematics Trivia for UNIX.com

I have added a new experimental "Computer Science and Mathematics Trivia - True or False" section in the discussions, currently under the tags box. In the future, I plan to Expand this feature to add more trivia categories from math, science and technology. Keep track of correct and... (20 Replies)
Discussion started by: Neo
20 Replies

5. What is on Your Mind?

1000+ Computer Science Trivia Questions at UNIX.COM

The UNIX and Linux Forums now has over 1000 TRUE / FALSE computer science and computer related trivia question in our database. These questions are of relatively high quality (compared to similar sites on the web) and are fun (according to feedback by users). In the first week during the... (1 Reply)
Discussion started by: Neo
1 Replies

6. What is on Your Mind?

Debugging Our Computer Science Trivia Feature

Only a few days after I coded this new feature from scratch, we are seeing over 3000 entries in the database from members (mostly guests) playing CS trivia. I have spend a lot of time coding this (from scratch) and testing the API. From the logs, it seems to have an API bug which appears... (31 Replies)
Discussion started by: Neo
31 Replies
math(n)                                                          Tcl Math Library                                                          math(n)

__________________________________________________________________________________________________________________________________________________

NAME
math - Tcl Math Library SYNOPSIS
package require Tcl 8.2 package require math ?1.2.4? ::math::cov value value ?value ...? ::math::integrate list of xy value pairs ::math::fibonacci n ::math::max value ?value ...? ::math::mean value ?value ...? ::math::min value ?value ...? ::math::product value ?value ...? ::math::random ?value1? ?value2? ::math::sigma value value ?value ...? ::math::stats value value ?value ...? ::math::sum value ?value ...? _________________________________________________________________ DESCRIPTION
The math package provides utility math functions. Besides a set of basic commands, available via the package math, there are more specialised packages: o math::bigfloat - Arbitrary-precision floating-point arithmetic o math::bignum - Arbitrary-precision integer arithmetic o math::calculus::romberg - Robust integration methods for functions of one variable, using Romberg integration o math::calculus - Integration of functions, solving ordinary differential equations o math::combinatorics - Procedures for various combinatorial functions (for instance the Gamma function and "k out of n") o math::complexnumbers - Complex number arithmetic o math::constants - A set of well-known mathematical constants, such as Pi, E, and the golden ratio o math::fourier - Discrete Fourier transforms o math::fuzzy - Fuzzy comparisons of floating-point numbers o math::geometry - 2D geometrical computations o math::interpolate - Various interpolation methods o math::linearalgebra - Linear algebra package o math::optimize - Optimization methods o math::polynomials - Polynomial arithmetic (includes families of classical polynomials) o math::rationalfunctions - Arithmetic of rational functions o math::roman - Manipulation (including arithmetic) of Roman numerals o math::special - Approximations of special functions from mathematical physics o math::statistics - Statistical operations and tests BASIC COMMANDS
::math::cov value value ?value ...? Return the coefficient of variation expressed as percent of two or more numeric values. ::math::integrate list of xy value pairs Return the area under a "curve" defined by a set of x,y pairs and the error bound as a list. ::math::fibonacci n Return the n'th Fibonacci number. ::math::max value ?value ...? Return the maximum of one or more numeric values. ::math::mean value ?value ...? Return the mean, or "average" of one or more numeric values. ::math::min value ?value ...? Return the minimum of one or more numeric values. ::math::product value ?value ...? Return the product of one or more numeric values. ::math::random ?value1? ?value2? Return a random number. If no arguments are given, the number is a floating point value between 0 and 1. If one argument is given, the number is an integer value between 0 and value1. If two arguments are given, the number is an integer value between value1 and value2. ::math::sigma value value ?value ...? Return the population standard deviation of two or more numeric values. ::math::stats value value ?value ...? Return the mean, standard deviation, and coefficient of variation (as percent) as a list. ::math::sum value ?value ...? Return the sum of one or more numeric values. BUGS, IDEAS, FEEDBACK This document, and the package it describes, will undoubtedly contain bugs and other problems. Please report such in the category math of the Tcllib SF Trackers [http://sourceforge.net/tracker/?group_id=12883]. Please also report any ideas for enhancements you may have for either package and/or documentation. KEYWORDS
math, statistics math 1.2.4 math(n)
All times are GMT -4. The time now is 09:47 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy