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The Lounge What is on Your Mind? Computer Science and Information Technology Post 302400542 by hpicracing on Wednesday 3rd of March 2010 02:12:52 PM
Old 03-03-2010
Quote:
Originally Posted by Corona688
It's not a programming language. Did they at least teach you C first? C++ makes very little sense if you don't learn C, and there's certainly enough in it to be a complete course in its own right; but most courses never teach anything but "objects; objects magic; here how you put things in objects", and wonder why nobody gets it. Hmm... maybe try some introductory networking? It's getting harder and harder to seperate networking from computing these days, and a troubleshooter like you might find much of interest in it. I'm not certain about what an IT or CIS degree would mean, but a Computer Science degree tends to be very math-heavy and theoretical; some very useful things like general algorithm design, some things mathematicians lampshade on like LISP, some useful but very term-clouded things like relational databases, and many things like DAGs that researchers love and developers love to hate. Smilie
Yeah, I know HTML isn't a programming language... it's a markup language. I just meant I had fun learning it.
I actually didn't learn C first... I tried teaching myself C++.
I've thought about networking... I'd definitely be interested in looking into it...

---------- Post updated at 03:12 PM ---------- Previous update was at 03:11 PM ----------

Quote:
Originally Posted by joeyg
From someone who went thru BU's Computer Enginerring program, well some years back, what about that? You did say you like to take apart computers.
For me, the Engineering side was good to force me to understand the hardware of the situation. Computer Science incorporates a lot of theory, and the addition of the hard technical was a plus.
Lastly, perhaps you could get a part-time job or internship in an organization that would allow you to see and experience some of the actual work done.
I thought about Computer Engineering as well, but I always got the impression that was more about designing the hardware for computers?

Last edited by hpicracing; 03-03-2010 at 03:19 PM..
 

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post(3MENU)															       post(3MENU)

NAME
post - write or erase menus from associated subwindows SYNOPSIS
#include <menu.h> int post_menu(MENU *menu); int unpost_menu(MENU *menu); DESCRIPTION
The function post_menu displays a menu to its associated subwindow. To trigger physical display of the subwindow, use refresh or some equivalent curses routine (the implicit doupdate triggered by an curses input request will do). post_menu resets the selection status of all items. The function unpost_menu erases menu from its associated subwindow. RETURN VALUE
These routines return one of the following: E_OK The routine succeeded. E_SYSTEM_ERROR System error occurred (see errno). E_BAD_ARGUMENT Routine detected an incorrect or out-of-range argument. E_POSTED The menu has already been posted. E_BAD_STATE Routine was called from an initialization or termination function. E_NO_ROOM Menu is too large for its window. You should consider to use set_menu_format() to solve the problem. E_NOT_POSTED The menu has not been posted. E_NOT_CONNECTED No items are connected to the menu. SEE ALSO
ncurses(3NCURSES), menu(3MENU). NOTES
The header file <menu.h> automatically includes the header file <curses.h>. PORTABILITY
These routines emulate the System V menu library. They were not supported on Version 7 or BSD versions. AUTHORS
Juergen Pfeifer. Manual pages and adaptation for new curses by Eric S. Raymond. post(3MENU)
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