Sponsored Content
Full Discussion: socket programming
Top Forums UNIX for Advanced & Expert Users socket programming Post 302398944 by Gopi Krishna P on Friday 26th of February 2010 01:24:19 AM
Old 02-26-2010
Thanks abu ... is it possible to listen for broadcast as well as unicast messages.. if so how to do that ?
 

10 More Discussions You Might Find Interesting

1. Programming

Socket Programming

Dear Reader, Is there any way to check up socket status other than 'netstatus ' Thanks in advance, (1 Reply)
Discussion started by: joseph_shibu
1 Replies

2. Programming

Socket Programming socket

Hello, I actually try to make client-server program. I'm using SCO OpenServer Release 5.0.0 and when I try to compile my code (by TELNET) I've got this error : I'm just using this simple code : and I get the same error if I use : If someone can help me, Thanks (2 Replies)
Discussion started by: soshell
2 Replies

3. Programming

Need Help Regarding Socket Programming

Can anyone plz me. I need a sample code for the following description. Its urgent. It is C/Socket program with the following descriptions: NAME coreadServer - Concurrent Readers Server. coreadClient - Concurrent Readers Client. SYNOPSIS coreadServer <OutputFile> coreadClient <n>... (1 Reply)
Discussion started by: priya.vmr
1 Replies

4. IP Networking

socket programming

my system is a stand alone system... i want to try doing socket porgramming..ihave heard that this is usually done during testing... how can i do that....? (6 Replies)
Discussion started by: damn_bkb
6 Replies

5. IP Networking

socket programming

Hello Everyone Iam working on tcp/ip programming.with some time interval server has to send data.client has to close the connection and to open the connection between the time interval.this is the scenario when iam closing the connection in client side the connection terminates.how to... (1 Reply)
Discussion started by: sureshvaikuntam
1 Replies

6. Programming

help regarding socket programming

i m using sockets for setting up a connection between a server and a client. When the clients gets connected to the server, its ip is conveyed to the server through one of the predefined structures in c library... i save this ip address in an array....1st client's ip address goes to the zeroth... (1 Reply)
Discussion started by: abmxla007
1 Replies

7. Programming

Help with socket programming in C

hi guys i got this code trying to make connection between the server and multi clients but when i do ./server i got message server waiting then when i run ./client it says client 1 nosuch file i dont know whats that should i use any argument plz help how to compile and run and whats the expected... (1 Reply)
Discussion started by: kedah160
1 Replies

8. UNIX for Dummies Questions & Answers

hi i need help with socket programming

in socket programming how can i : Create for example 3 blank files, namely: server, client, network •Server: act as servers/provider, will receive all requests from different client •Client: requesters •Network: middle-layer of communication between server & client any tips or... (6 Replies)
Discussion started by: kedah160
6 Replies

9. Programming

Socket programming

Hi everyone, I'm new to this forum. I'm working on new project for last few days and this forum already helped me on couple of occasions. I don't have any prior experience with network programming so I'll appreciate any advise given. I'm trying to do the following: 1. open user... (2 Replies)
Discussion started by: _thomas
2 Replies

10. Programming

socket programming

how to include socket.h in visual studio 2005.. (2 Replies)
Discussion started by: asd123
2 Replies
OMPING(8)						    BSD System Manager's Manual 						 OMPING(8)

NAME
omping -- test IP multicast SYNOPSIS
omping [-46CDEFqVv] [-c count] [-i interval] [-M transport_method] [-m mcast_addr] [-O op_mode] [-p port] [-R rcvbuf] [-r rate_limit] [-S sndbuf] [-T timeout] [-t ttl] [-w wait_time] remote_addr... DESCRIPTION
The omping is program which uses User Datagram Protocol to determine if computer is able to send and/or receive IP unicast and multicast or Broadcast packets from the network. It's designed to be used in very similar way as ping(8) and also has some features of the fping(8) com- mand. Where ping(8) and omping differ is in who replies. In ping(8) replies are sent by the operating system and with omping another instance of omping sends the reply. This mean that omping must be running on all computers to test sending/receiving IP multicast/broadcast. Its arguments are as follows: -4 Force usage of IPv4. -6 Force usage of IPv6. -C Display continuous statistics for every reply message. -D Disable packet duplicate detection. Option is default for interval 0. -E Default behaviour when every client is in stop state is to exit. This may happen if all server sends stop message or if count query messages was sent. This option changes default behaviour and omping doesn't quit automatically. -F Allow entering of arguments which are not allowed or not recommended by the specification. This is typically the interval parameter. This option may be used multiple times. -q Quiet output. Nothing is displayed except state changes and summary. Option can be used twice and then only summary is displayed. -V Display version and quit. Option can be used twice and then remote version is displayed. -v Set level of verbosity. Parameter can be used multiple times to achieve higher verbosity. -c count Number of request packets to send to each target. After sending count query messages, given client is put to stop state and it is no longer sending query messages. -i interval Wait interval seconds between sending each request packet. Float values are supported in millisecond precision. It's possible to set there 0 with meaning that packets are sent ether after previous unicast reply is received or after 1 millisecond, depending on which of these intervals is smaller. The default is to wait for one second between each packet. -M transport_method Set transport method to use. This can be asm for Any-source Multicast, ssm for Source-specific Multicast and ipbc for IP Broadcast. -m mcast_addr Multicast or broadcast address to listen on for multicast/broadcast answer messages. Default is 232.43.211.234 for IPv4 and ff3e::4321:1234 for IPv6 multicast, or broadcast address of local interface for Broadcast. -O op_mode omping can be running in three different modes. Default and recommended mode for quick testing is normal mode, when omping behaves like client and server together. It sends queries and is able to respond them. Finally the client mode sends queries, but never respond to other nodes. -p port Port to bind and listen on for both unicast and multicast/broadcast messages. Default is 4321. -R rcvbuf Set socket rcvbuf. Minimum value for this option is 2048. If not specified, rcvbuf is not changed and default OS provided value is used. -r rate_limit Rate limit interval between two query messages to rate_limit seconds. Default value is same as interval given by -i option. Rate lim- iting can be disabled by specifying 0 as value. Rate limiting is by default disabled for -i with 0 seconds. -S sndbuf Set socket sndbuf. Minimum value for this option is 2048. If not specified, sndbuf is not changed and default OS provided value is used. -T timeout Specify a timeout, in seconds, before omping exits regardless of how many packets have been received. -t ttl Time-To-Live of sent packets. -w wait_time after omping is stopped (by sending SIGINT or timeout expire) it is moved to special state when no queries are made and server answer all queries by server response (stop message). This makes possible to give correct (unbiased) result of lost packets on other nodes. Default is 3 times interval or 1 second, depending which one is larger. Also special value 0 can be used to not wait at all or -1 which means wait forever (this can be still terminated by sending SIGINT). remote_addr List of addresses to test. One of them must be address of local internet interface. This local address is used for bind and listening on for unicast packets. It's also used to determine which interface should be used for sending multicast/broadcast replies. Program is normally terminated by SIGINT. After signal receive summary is displayed. You can also display summary during running by sending SIGINFO or SIGUSR1 signal. When using omping for fault isolation, it should first be run against local internet interface only, to verify that the local network inter- face is up and running, and firewall is correctly configured. This mode is available by entering only local IP address. EXIT STATUS
The omping utility exits 0 on success, and >0 if an error occurs. EXAMPLES
The following commands and output is a typical way how to find-out and solve network problems using omping. In this situation, we have 3 com- puters named node-01, node-02 and node-03 with IP addresses 192.168.1.101 - 192.168.1.103. Let's run the following command on all of them. $ omping node-01 node-02 node-03 on all of nodes we should be able to seen similar output node-01: waiting for response msg node-03: waiting for response msg node-01: joined (S,G) = (*, 232.43.211.234), pinging node-03: joined (S,G) = (*, 232.43.211.234), pinging node-01: unicast, seq=1, size=69 bytes, dist=0, time=0.192ms node-01: multicast, seq=1, size=69 bytes, dist=0, time=0.284ms node-03: unicast, seq=1, size=69 bytes, dist=0, time=0.279ms node-03: multicast, seq=1, size=69 bytes, dist=0, time=0.360ms The first two lines tell us, that node-02 (actual node) is waiting for a response message from node-01 and node-03. The second two lines con- tain information, that we were successfully able to send an init message and also received a response message from remote nodes. Both of these messages are unicast, so we are able to send and receive unicast messages on a given port. If all of nodes are up and omping is running on all of them, but we are not able to receive a response message, it's time to check connectivity between nodes. First make sure that you are able to ping(8) them. If so, make sure that your firewall allows port 4321 to receive udp packets. The next line tells us that we were able to receive a 69 byte unicast response message from node-01, with a sequence number of 1. The dis- tance between the computers is 0 so they are on the same link net. Time between send and receive packet was 0.192 ms, that is also the cur- rent average time and lastly there were no lost packets. The 6th line tells us the same information as the previous one, but the received message is a multicast message. It means, that multicast is probably well configured. The 7th and 8th lines are same as previous two one but for node-03. If the node is able to receive unicast packets, but never multicast, it means that multicast configuration is incorrect. It's recommended to turn off your firewall. If multicast packets start to arrive, great. If not, the problem is hidden in the switches/routers between the nodes. Contact your system administrator to allow multicast traffic on the switch or router. omping is terminated by SIGINT signal (CTRL-c). Summary statistics are shown node-01: unicast, xmt/rcv/%loss = 18/18/0%, min/avg/max/std-dev = 0.177/0.301/0.463/0.073 node-01: multicast, xmt/rcv/%loss = 18/18/0%, min/avg/max/std-dev = 0.193/0.335/0.547/0.090 node-03: unicast, xmt/rcv/%loss = 21/21/0%, min/avg/max/std-dev = 0.272/0.299/0.327/0.017 node-03: multicast, xmt/rcv/%loss = 21/20/4% (seq>=2 0%), min/avg/max/std-dev = 0.347/0.388/0.575/0.055 Last line has additional information (seq>=2 %0) which means, that after receiving first multicast packet with seq number 2, no other multi- cast packet was lost. Because creating multicast tree is time consuming, it's pretty normal to lost first few multicast packets. rcv field can also be formatted like node-01: unicast, xmt/rcv/%loss = 3/3+1/0%, min/avg/max/std-dev = 0.294/0.299/0.305/0.006 This means, that 1 duplicate packet was received. It's possible to find out duplicate packet by looking to output and find line which has following format node-01: unicast, seq=2 (dup), size=69 bytes, dist=0, time=0.469ms SEE ALSO
fping(8), ping(8) STANDARDS
omping uses Internet-Draft draft-ietf-mboned-ssmping-08 as underlaying protocol and tries to be as compliant as possible. AUTHORS
The omping utility was written by Jan Friesse <jfriesse@redhat.com>. BUGS
- Some OSes may not have support for receiving TTL from packet. omping then cannot provide distance information. - Some OSes may not provide information about packet receive. Less precise actual time is then used. - omping highly depends on precise poll(2) and gettimeofday(3) functions. If OS doesn't provide at least milliseconds precision, results may be incorrect. BSD
Jun 22, 2011 BSD
All times are GMT -4. The time now is 03:53 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy