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Top Forums UNIX for Advanced & Expert Users retrieve process state programatically Post 302388844 by Andre_Merzky on Thursday 21st of January 2010 03:28:10 PM
Old 01-21-2010
Hi Loic, thanks for your answer!

Quote:
Originally Posted by Loic Domaigne
Hello Andre,

The two ideas that come to my mind:

1) You create a process responsible for spawing your applications to monitor. That way, you create the parent-child relationship that you need for using waitpaid() with the options WUNTRACED and WCONTINUED.
Alas, this is not a viable option in my use case: I have no control over the original parent, nor over spawning process. Well, in those cases where I do have that control, waitpid works nicely of course. The other cases (no control) cause the headache ;-)

Quote:
2) You use the appropriate popen("ps...") code depending on which platform you are running. This can be achieved using old plain #ifdef, or using a strategy pattern.
That is what I do right now, but its ugly, and broken. For example:

Code:
> sleep 1000 &

> ps -ewwo pid=,uid=,state=,command= | grep 1000
16027   501 S    sleep 1000

> fg
sleep 1000
^Z
[1]  + 16027 Suspended                     sleep 1000

> ps -ewwo pid=,uid=,state=,command= | grep 1000
16027   501 S    sleep 1000

So, the process 'sleep' is active in the first case, and suspended in the second. PS reports the same state - I have no means to distinguish. This seems to be valid for all apps which are sleeping or blocking in any way (which are many in our environment, mostly waiting for IO).

FWIW: the above is on MacOS.

Best, Andre
 

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sleep(3UCB)					     SunOS/BSD Compatibility Library Functions					       sleep(3UCB)

NAME
sleep - suspend execution for interval SYNOPSIS
/usr/ucb/cc [ flag ... ] file ... int sleep( seconds); unsigned seconds; DESCRIPTION
sleep() suspends the current process from execution for the number of seconds specified by the argument. The actual suspension time may be up to 1 second less than that requested, because scheduled wakeups occur at fixed 1-second intervals, and may be an arbitrary amount longer because of other activity in the system. sleep() is implemented by setting an interval timer and pausing until it expires. The previous state of this timer is saved and restored. If the sleep time exceeds the time to the expiration of the previous value of the timer, the process sleeps only until the timer would have expired, and the signal which occurs with the expiration of the timer is sent one second later. ATTRIBUTES
See attributes(5) for descriptions of the following attributes: +-----------------------------+-----------------------------+ | ATTRIBUTE TYPE | ATTRIBUTE VALUE | +-----------------------------+-----------------------------+ |MT-Level |Async-Signal-Safe | +-----------------------------+-----------------------------+ SEE ALSO
alarm(2), getitimer(2), longjmp(3C), siglongjmp(3C), sleep(3C), usleep(3C), attributes(5) NOTES
Use of these interfaces should be restricted to only applications written on BSD platforms. Use of these interfaces with any of the system libraries or in multi-thread applications is unsupported. SIGALRM should not be blocked or ignored during a call to sleep(). Only a prior call to alarm(2) should generate SIGALRM for the calling process during a call to sleep(). A signal-catching function should not interrupt a call to sleep() to call siglongjmp(3C) or longjmp(3C) to restore an environment saved prior to the sleep() call. WARNINGS
sleep() is slightly incompatible with alarm(2). Programs that do not execute for at least one second of clock time between successive calls to sleep() indefinitely delay the alarm signal. Use sleep(3C). Each sleep(3C) call postpones the alarm signal that would have been sent during the requested sleep period to occur one second later. SunOS 5.10 12 Feb 1993 sleep(3UCB)
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