Sponsored Content
Full Discussion: Client socket
Top Forums Programming Client socket Post 302375243 by uvrakesh on Friday 27th of November 2009 04:56:07 AM
Old 11-27-2009
client socket

there is no errno 42
what i am pointing at is that why somebody need to print the errno, after making sure that there is no error, everything is clear from the output.
if you just make errno=0 before calling connect, you might able to know there is no error happening technically

Last edited by uvrakesh; 11-27-2009 at 06:02 AM.. Reason: that was mistake
 

10 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

client app not letting go of socket

Ok here's the situation We have an application that our users log into over the network to one of our unix boxes (Solaris 8). I had this situation occur the other day where an user claimed that he totally shutdown the app because it froze up and wasn't able to log back in. I performed a... (1 Reply)
Discussion started by: fusion99
1 Replies

2. Programming

client socket read returns 0 bytes

Hi I have apeculiar problem with sockets. I have a shared object for my client program. when I send a request to the server, it is suppose to process and sends back the result string to the client. For the first request, it is working fine i.e. client sends the req. and gets the... (1 Reply)
Discussion started by: axes
1 Replies

3. Programming

UDP socket - can both client and server recv and send

Hi, Am very new to socket programming. When we use UDP sockets to communicate between two processess, will both the client/server socket be able to send/recv ? meaning can sendto()/ recvfrom() be used on both server and client? It could be useful even if anybody provide some link on socket... (1 Reply)
Discussion started by: rvan
1 Replies

4. UNIX for Dummies Questions & Answers

socket programming : client server IPC

I'm new to socket programming. Have a basic doubt. I have a structure(global) at the server side. I have two different client connecting to the server. Will the changes made by one client on the structure be visible to the other client when it accesses the same client? I'm creating a STREAM... (3 Replies)
Discussion started by: abc.working
3 Replies

5. UNIX for Advanced & Expert Users

connect problem for sctp socket (ipv6 socket) - Runtime fail Invalid Arguments

Hi, I was porting ipv4 application to ipv6; i was done with TCP transports. Now i am facing problem with SCTp transport at runtime. To test SCTP transport I am using following server and client socket programs. Server program runs fine, but client program fails giving Invalid Arguments for... (0 Replies)
Discussion started by: chandrutiptur
0 Replies

6. Programming

Client/Server Socket Application - Preventing Client from quitting on server crash

Problem - Linux Client/Server Socket Application: Preventing Client from quitting on server crash Hi, I am writing a Linux socket Server and Client using TCP protocol on Ubuntu 9.04 x64. I am having problem trying to implement a scenario where the client should keep running even when the... (2 Replies)
Discussion started by: varun.nagpaal
2 Replies

7. Programming

how can I send and receive data in client server socket programing

char name; printf ("Welcome to the server \n"); printf ("Enter user name: \n"); scanf ("%c", &name); how can client send name to server:what should be the code? int send ( int sid , const char ∗buffer Ptr , int len , int f l a g ) how can client receive ack from... (1 Reply)
Discussion started by: saiful_911
1 Replies

8. Programming

socket programing in client server

hei, i want to enter name and read it by client server socket program after checking name validity put the password and check.if ok than server clirnt say correct other wise incorrect. below my code: char name; printf ("Welcome to the server \n"); printf ("Enter user name: \n"); scanf... (1 Reply)
Discussion started by: saiful_911
1 Replies

9. Programming

C Socket Client/Server Fork Loop

Hello people. I'm trying to do something like a search engine. Server runs in the background by using ./server & which has data from a textfile stored in an array. Client then runs by using ./client It will then prompt "Search for:" For example, if I searched for Products called Instant... (0 Replies)
Discussion started by: andylbh
0 Replies

10. Programming

Socket dual client/server Linux

I'm trying to make a "dual/server client" (ipv4,ipv6) with sockets in linux but i don't know how to join both codes. I have a dual client ipv4 and ipv6, but i have problems with the server if you notice the only difference between them it's the AF_INET (pf_inet ipv4, and if_inet6 ipv6) and the port... (3 Replies)
Discussion started by: godna
3 Replies
cgi-fcgi(1)						      General Commands Manual						       cgi-fcgi(1)

NAME
cgi-fcgi - bridge from CGI to FastCGI SYNOPSIS
cgi-fcgi -f cmdPath cgi-fcgi -bind -connect connName cgi-fcgi -start -connect connName appPath [nServers] cgi-fcgi -connect connName appPath [nServers] DESCRIPTION
cgi-fcgi is a CGI/1.1 program that communicates with an already-running FastCGI application in order to respond to an HTTP request. cgi- fcgi is also capable of starting a FastCGI application. When you invoke cgi-fcgi as cgi-fcgi -f cmdPath then cgi-fcgi opens the file at cmdPath and reads its arguments from that file. cgi-fcgi will skip lines that begin with the comment char- acter #. The first non-comment line should contain valid arguments in one of the other three forms. The -f form of cgi-fcgi is designed for Unix systems whose exec(2) family of system calls supports the execution of command interpreter files. For instance, if a file with execute permission contains the text #! /bin/cgi-fcgi -f -connect /httpd/root/sock/app /httpd/root/bin/app the effect is the same as executing /usr/bin/cgi-fcgi -connect /httpd/root/sock/app /httpd/root/bin/app When you invoke cgi-fcgi as cgi-fcgi -bind -connect connName the connName argument is either the path name of a Unix domain listening socket or a host:port pair. If connName contains a colon, it is assumed to be host:port. cgi-fcgi performs a connect(2) using connName. If the connect succeeds, cgi-fcgi forwards the CGI environment variables and stdin data to the FastCGI application, and forwards the stdout and stderr data from the application to cgi-fcgi's stdout (most likely connected to a Web server). When the FastCGI application signals the end of its response, cgi-fcgi flushes its buffers and exits, and the Web server completes the http response. When you invoke cgi-fcgi as cgi-fcgi -start -connect connName appPath [nServers] then cgi-fcgi performs the function of starting one or more FastCGI application processes. The connName argument specifies either the path name of the Unix domain listening socket that cgi-fcgi will create, or is "localhost:NNN" where NNN is the port number of the TCP/IP lis- tening socket that cgi-fcgi will create on the local machine. (cgi-fcgi will not create processes on remote machines.) After cgi-fcgi creates the listening socket, it forks nServers copies of a process running the executable file appPath. If nServers is omitted, the effect is as if the value "1" had been specified. The processes share the single listening socket. When you invoke cgi-fcgi as cgi-fcgi -connect connName appPath [nServers] cgi-fcgi performs -bind and then, if necssary, performs -start and repeats the -bind. That is, cgi-fcgi first operates as if the command had been cgi-fcgi -bind -connect connName If the connect fails, cgi-fcgi tries cgi-fcgi -start -connect connName appPath [nServers] and finally retries cgi-fcgi -bind -connect connName In this form, cgi-fcgi does not support TCP/IP connections. ENVIRONMENT VARIABLES
The usual CGI ones, but they are not interpreted by cgi-fcgi. SEE ALSO
FGCI_accept(3). (in Debian, /usr/share/doc/libfcgi?/*) BUGS
cgi-fcgi doesn't generate useful HTTP responses in case of error, and it generates no response at all when run as start-fcgi. On Digital UNIX 3.0 systems the implementation of Unix Domain sockets does not work when such sockets are stored on NFS file systems. Symptom: cgi-fcgi may core dump or may exit with status 38. Work-around: store sockets in local file systems (/tmp often works) or use TCP/IP. On AIX systems the implementation of listening sockets does not support socket sharing, and the standard FastCGI application libraries can't synchronize access to AIX listening sockets. Work-around: Don't use the nServers argument on AIX. HISTORY
Copyright (c) 1996 Open Market, Inc. See the file "LICENSE.TERMS" for information on usage and redistribution of this file, and for a DIS- CLAIMER OF ALL WARRANTIES. $Id: cgi-fcgi.1,v 1.1.1.1 1997/09/16 15:36:26 stanleyg Exp $ 1997-09-17 cgi-fcgi(1)
All times are GMT -4. The time now is 04:03 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy