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Contact Us Post Here to Contact Site Administrators and Moderators Link to show my kind of question Post 302373487 by DukeNuke2 on Friday 20th of November 2009 11:42:44 AM
Old 11-20-2009
is there a "selfrating" system for vbulletin? if yes, every user (who want's to) can prepare a litte "skill matrix" with a rating (1 = beginner; 10 = expert). something like:
unix -> solaris -> 3 (which means advanced-beginner... or something like that).

from this matrix you get a "skil tag" under your username.
 

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GLMATRIXMODE(3G)														  GLMATRIXMODE(3G)

NAME
glMatrixMode - specify which matrix is the current matrix C SPECIFICATION
void glMatrixMode( GLenum mode ) PARAMETERS
mode Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted. DESCRIPTION
glMatrixMode sets the current matrix mode. mode can assume one of four values: GL_MODELVIEW Applies subsequent matrix operations to the modelview matrix stack. GL_PROJECTION Applies subsequent matrix operations to the projection matrix stack. GL_TEXTURE Applies subsequent matrix operations to the texture matrix stack. GL_COLOR Applies subsequent matrix operations to the color matrix stack. To find out which matrix stack is currently the target of all matrix operations, call glGet with argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glMatrixMode is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glGet with argument GL_MATRIX_MODE SEE ALSO
glLoadMatrix, glPushMatrix GLMATRIXMODE(3G)
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