11-19-2009
That does remind me of the TDC (torpedo data computer) that they used for firing solutions in WW2. The military has always used the latest technology to help with the art of war.
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TREK(6) BSD Games Manual TREK(6)
NAME
trek -- trekkie game
SYNOPSIS
trek [-sf]
DESCRIPTION
trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman.
The -s flag makes the game somewhat more efficient if you have a (very) slow terminal. The -f flag (the default) is for faster terminals.
The game will ask you what length game you would like. Valid responses are ``short'', ``medium'', and ``long''. You may also type
``restart'', which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'',
``fair'', ``good'', ``expert'', ``commodore'', or ``impossible''. You should normally start out with a novice and work up.
In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question
mark.
SEE ALSO
/usr/share/doc/usd/31.trek
AUTHORS
Eric Allman
COMMAND SUMMARY
abandon
capture
cloak up/down
computer request; ...
damages
destruct
dock
help
impulse course distance
lrscan
move course distance
phasers automatic amount
phasers manual amt1 course1 spread1 ...
torpedo course [yes] angle/no
ram course distance
rest time
shell
shields up/down
srscan [yes/ no]
status
terminate yes/no
undock
visual course
warp warp_factor
BSD
May 24, 2009 BSD