10-08-2009
Problem in deleting lines from the file
Hi All
I am not able to delete few line from long file.
I have a big file which is of 53998 B in size i want to delete lines starting from 32768 to 53998 and collect remaining file in new file.
It is giving exception
sed: command garbled: 32768,$countd
Please find the sample script below
#!/bin/ksh
cd /usr/home/dfusr/backup
typeset myLogFile=pe_proxy_master_2160.Wed.log
typeset myFile=aaa.log
typeset -i count=0
count=$(cat pe_proxy_master_2160.Wed.log | wc -c)
echo "COUNT:: $count"
if [ count -gt 32767 ]
then
sed '32768,"$count"d' "$myLogFile" > "$myFile"
fi
COUNT:: 53998
Please advice where i am doing wrong
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LEARN ABOUT CENTOS
glgetdebugmessagelog
GLGETDEBUGMESSAGELOG(3G) OpenGL Manual GLGETDEBUGMESSAGELOG(3G)
NAME
glGetDebugMessageLog - retrieve messages from the debug message log
C SPECIFICATION
GLuint glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum *sources, Glenum *types, GLuint *ids, GLenum *severities,
GLsizei *lengths, GLchar *messageLog);
PARAMETERS
count
The number of debug messages to retrieve from the log.
bufSize
The size of the buffer whose address is given by messageLog.
sources
The address of an array of variables to receive the sources of the retrieved messages.
types
The address of an array of variables to receive the types of the retrieved messages.
ids
The address of an array of unsigned integers to receive the ids of the retrieved messages.
severities
The address of an array of variables to receive the severites of the retrieved messages.
lengths
The address of an array of variables to receive the lengths of the received messages.
messageLog
The address of an array of characters that will receive the messages.
DESCRIPTION
glGetDebugMessageLog retrieves messages from the debug message log. A maximum of count messages are retrieved from the log. If sources is
not NULL then the source of each message is written into up to count elements of the array. If types is not NULL then the type of each
message is written into up to count elements of the array. If id is not NULL then the identifier of each message is written into up to
count elements of the array. If severities is not NULL then the severity of each message is written into up to count elements of the array.
If lengths is not NULL then the length of each message is written into up to count elements of the array.
messageLog specifies the address of a character array into which the debug messages will be written. Each message will be concatenated onto
the array starting at the first element of messageLog. bufSize specifies the size of the array messageLog. If a message will not fit into
the remaining space in messageLog then the function terminates and returns the number of messages written so far, which may be zero.
If glGetDebugMessageLog returns zero then no messages are present in the debug log, or there was not enough space in messageLog to retrieve
the first message in the queue. If messageLog is NULL then no messages are written and the value of bufSize is ignored.
NOTES
Although debug messages may be enabled in a non-debug context, the quantity and detail of such messages may be substantially inferior to
those in a debug context. In particular, a valid implementation of the debug message queue in a non-debug context may produce no messages
at all.
ERRORS
GL_INVALID_VALUE is generated if count or bufSize is negative.
ASSOCIATED GETS
glGet() with argument GL_DEBUG_LOGGED_MESSAGES
glGet() with argument GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
glGet() with argument GL_MAX_DEBUG_MESSAGE_LENGTH
glGet() with argument GL_MAX_DEBUG_LOGGED_MESSAGES
SEE ALSO
glDebugMessageInsert(), glDebugMessageCallback(), glDebugMessageControl().
COPYRIGHT
Copyright (C) 2012 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 06/10/2014 GLGETDEBUGMESSAGELOG(3G)