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Top Forums Programming C Help; generating a random number. Post 302359784 by Corona688 on Wednesday 7th of October 2009 11:11:52 AM
Old 10-07-2009
Quote:
Originally Posted by jim mcnamara
Do not reseed. Otherwise you keep getting the same value.

PNG's are setup to generate a series of random numbers from a single starting point. Reseeding before every call to rand() "undoes" that. IT does NOT randomize better.
...but he should seed *once* -- or he'll get the same numbers anyway. I take "running 30 times per second" to mean 30 processes per second, and each process must seed once to get different numbers.

Yes, you can get seconds and microseconds from gettimeofday().
 

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RAND(3) 						   BSD Library Functions Manual 						   RAND(3)

NAME
rand, rand_r, srand, sranddev -- bad random number generator LIBRARY
Standard C Library (libc, -lc) SYNOPSIS
#include <stdlib.h> int rand(void); int rand_r(unsigned *seed); void srand(unsigned seed); void sranddev(void); DESCRIPTION
These interfaces are obsoleted by arc4random(3). The rand() function computes a sequence of pseudo-random integers in the range of 0 to RAND_MAX (as defined by the header file <stdlib.h>). The srand() function sets its argument seed as the seed for a new sequence of pseudo-random numbers to be returned by rand(). These sequences are repeatable by calling srand() with the same seed value. If no seed value is provided, the functions are automatically seeded with a value of 1. The sranddev() function initializes a seed, using the random(4) random number device which returns good random numbers. However, the rand() function still remains unsuitable for cryptographic use. The rand_r() function provides the same functionality as rand(). A pointer to the context value seed must be supplied by the caller. SEE ALSO
arc4random(3), random(3), random(4) STANDARDS
The rand() and srand() functions conform to ISO/IEC 9899:1990 (``ISO C90''). The rand_r() function is as proposed in the POSIX.4a Draft #6 document. BSD
May 25, 1999 BSD
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