I have written a small shellscript
Imagine dbalt.txt already existed...
"
....
"
Although the content of the 2 textfiles db.txt and dbalt.txt
didn't changed, the result of diff is like this one:
Hi,
I have two similar directory structures. One is the latest dev environment and the other is a previous version of the same dev environment.
I need to do a diff on the .cpp .c .java and .h files.
Hence I need a list of all the files of the above pattern so that I can diff then... (3 Replies)
I created two computers with identical hardware, and run the benchmark programs in both starting at the same exact time.
What makes no sense is that the computer that has the lower average index (121) finished the race a good 30 minutes ahead of the computer wich showed the higher avg index... (0 Replies)
I have 3 files in directory mydir named as follows, I run the sequence of commands shown below and I have questions at the result.
File names are:
ABC_GP0
ABC_GP0.ctl
ABC_GPX
Commands and results:
$ ls /mydir/ | grep *
<-- (q1) I get nothing - OK
$ ls /mydir/ | grep... (5 Replies)
Hi, I've been running code which very frequently calls books.csv. e.g:
grep -i horror books.csv > tempExcept, I'm trying to move away from using temporary files or frequently calling books.csv to improve efficiency. So I tried something like
bookfile=$(cat books.csv)
grep -i horror... (4 Replies)
Hi
I want to compare 2 files. The files have the same amount of rows and columns. So each line must be compare against the other and if one differs from the other, the result of both must be stored in a seperate file.
I am doing this in awk.
Here is my file1:
Blocks... (2 Replies)
Okay so I'm making a simple text based game that branches into different scenarios. By branching I mean branching off into whole different files with that part of the game in it. I got tired of working on scenario 1 so I'm working on scenario 2. As I get started and try to test it, I get an error... (1 Reply)
Okay so I'm making a simple text based game that branches into different scenarios. By branching I mean branching off into whole different files with that part of the game in it. I got tired of working on scenario 1 so I'm working on scenario 2. As I get started and try to test it, I get an... (3 Replies)
Hi,
Is there a way to add padding to a diff result in unix so number of "< .." lines will be equal to number of "> .." lines?
For example, if the original result is:
9a10
> "line which exists only in one file"
The changed result would be:
9a10
< "noMatch"
---
> "line which exists... (5 Replies)
Discussion started by: Somename
5 Replies
LEARN ABOUT OSF1
xmscrollvisible
XmScrollVisible(3X)XmScrollVisible(3X)NAME
XmScrollVisible - A ScrolledWindow function that makes an invisible descendant of a ScrolledWindow work area visible
SYNOPSIS
#include <Xm/ScrolledW.h>
void XmScrollVisible (scrollw_widget, widget, left_right_margin, top_bottom_margin)
Widget scrollw_widget;
Widget widget;
Dimension left_right_margin;
Dimension top_bottom_margin;
DESCRIPTION
XmScrollVisible makes an obscured or partially obscured widget or gadget descendant of a ScrolledWindow work area visible. The function
repositions the work area and sets the specified margins between the widget and the nearest viewport boundary. The widget's location rela-
tive to the viewport determines whether one or both of the margins must be adjusted. This function requires that the XmNscrollingPolicy of
the ScrolledWindow widget be set to XmAUTOMATIC. Specifies the ID of the ScrolledWindow widget whose work area window contains an obscured
descendant. Specifies the ID of the widget to be made visible. Specifies the margin to establish between the left or right edge of the
widget and the associated edge of the viewport. This margin is established only if the widget must be moved horizontally to make it visi-
ble. Specifies the margin to establish between the top or bottom edge of the widget and the associated edge of the viewport. This margin
is established only if the widget must be moved vertically to make it visible.
For a complete definition of ScrolledWindow and its associated resources, see XmScrolledWindow(3X).
SEE ALSO XmScrolledWindow(3X)XmScrollVisible(3X)