Sponsored Content
Full Discussion: Averaging segments
Top Forums Shell Programming and Scripting Averaging segments Post 302353472 by vgersh99 on Tuesday 15th of September 2009 11:56:19 AM
Old 09-15-2009
What have you tried so far and where exactly are you stuck?
 

10 More Discussions You Might Find Interesting

1. HP-UX

Shared Memory segments

Hello.... AIX has a limit of 11 shared memory segments per process, does any one know how many HP have?? If so how do I find that out?? Thanks in advance...... (2 Replies)
Discussion started by: catwomen
2 Replies

2. HP-UX

HP-UX Trying to Understand Shared Memory Segments

I am fairly new to HP-UX and trying to get a better understanding of the operating system. While poking around a bit I find myself questioning whether I should be concerned about Shared Memory segments with missing CPID and LPID? For example: ipcs -mp IPC status from /dev/kmem as of Mon Mar... (2 Replies)
Discussion started by: scotbuff
2 Replies

3. Programming

Write into shared memory segments

I have created a shared memory segment (which size is 64 bytes) using shmget, shmat e.t.c and i want to divide it into 2 areas. One area for input data and one area for output? How can i do that? Furthermore, When i have to write my input data into the shared memory segment i want to write... (3 Replies)
Discussion started by: mae4
3 Replies

4. Shell Programming and Scripting

Compare EDI files by skipping selected Segments

Hi, I wanted to compare EDI files present in Two different Directories which can be related by the file names. While comparing the EDI files i have to skip selected segments such as "ISA" "IEA" and "GS" "GE" since this may have datetime stamp and different "Sender" "Receiver" Qual. and... (3 Replies)
Discussion started by: Sivas
3 Replies

5. Programming

C programming - Memory Segments

Can someone tell me how many bytes are allocated for C segments(text,data,heap,stack). (3 Replies)
Discussion started by: nandumishra
3 Replies

6. UNIX for Dummies Questions & Answers

Averaging

Hello all, I'm trying to perform an averaging procedure which selects a selection of rows, average the corresponding value, selects the next set of rows and average the corresponding values etc. The data below illustrates what I want to do. Given two columns (day and value), I want to... (2 Replies)
Discussion started by: Muhammad Rahiz
2 Replies

7. Shell Programming and Scripting

Averaging segments and including the name

Hello, I have a awk line that averages rows. So if my file looks like this: Jack 1 1 1 1 1 1 Joe 1 1 1 1 1 1 Jerry 0 0 0 0 0 0 John 1 1 1 0 0 0 The awk line below skips column 1 and then averaged the rows awk -F'\t' -v r=3... (3 Replies)
Discussion started by: phil_heath
3 Replies

8. SuSE

TCP segments retransmission

Hi all, I got an application that is running on SUSE Linux. I would like to get some data about the number of TCP segments retransmission on a particular interface. Is there any way I can get that? Thanks, (2 Replies)
Discussion started by: Pouchie1
2 Replies

9. Shell Programming and Scripting

Grep start and end line of each segments in a file

Cat file1 -------- ---------- SCHEMA.TABLE1 insert------- update----- ------------- ---------- SCHEMA.TABLE2 insert------- update----- ----------- ------------ SCHEMA.TABLE3 insert------- update----- ------------ grep -n SCHEMA > header_file2.txt (2 Replies)
Discussion started by: Veera_V
2 Replies

10. Shell Programming and Scripting

Extracting segments

I have queue.txt with the following contents: Queue on node ... description : type : local max message len : 104857600 max queue depth : 5000 queue depth max event : enabled persistent msgs : yes backout... (5 Replies)
Discussion started by: Daniel Gate
5 Replies
Tumiki Fighters(6)														Tumiki Fighters(6)

NAME
tumiki-fighters - sticky 2D shooter DESCRIPTION
OPTIONS
These options are available: -brightness n Set the brightness of the screen.(n = 0 - 100, default = 100) -res x y Set the screen resolution to (x, y). -nosound Stop the sound. -window Launch the game in a window. -fullscreen Launch the game in fullscreen. -reverse Reverse the shot key and the slow key. USAGE
How to play: Movement Arrow / Num / [WASD] / Joystick Shot [Z][L-Ctrl][.] / Trigger 1, 4, 5, 8 Slow/Pull in [X][L-Alt][L-Shift][/] / Trigger 2, 3, 6, 7 Pause [P] At the title screen, push a shot key to start the game. Control your ship and destroy enemies. You can catch the enemy's broken piece. Pieces are stuck to your ship and counterattack to ene- mies. You can earn the bonus score by keeping many pieces stuck. Stuck pieces are destroyed when they touch a enemy's bullet. While holding a slow key, the ship becomes slow and the ship direction is fixed. Stuck pieces are pulled in and you can prevent a crash of them, but the bonus score reduces to one fifth. Enemy's pieces are not stuck while holding this key. If you stick many pieces, enemies become more offensive and tend to fire more bullets. The ship is destroyed when it is hit by a bullet. The body of the enemy has no collision damage. The ship extends at 200,000 and every 500,000 points. SEE ALSO
You can find more about the game on its homepage: http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html AUTHOR
This game has been written by Kenta Cho <cs8k-cyu@asahi-net.or.jp> Tumiki Fighters(6)
All times are GMT -4. The time now is 06:49 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy