Sponsored Content
Operating Systems Linux Ubuntu i am new to opengl , how to work opengl in ubuntu Post 302349140 by Ravikishore on Monday 31st of August 2009 07:58:40 AM
Old 08-31-2009
Hi Sir,

I worked with c programs in ubuntu for openGL,,, now im trying to execute the c++ programs for openGL ,,,, while compiling its showing error message as

root@lxdevenv:/usr/include/GL# g++ -c -I$QTDIR/include ravvv.cpp
ravvv.cpp:1:18: error: kapp.h: No such file or directory
ravvv.cpp:2:24: error: qwidget.h: No such file or directory
ravvv.cpp:3:75: error: qpainter.h: No such file or directory
ravvv.cpp:4:23: error: qimage.h: No such file or directory
ravvv.cpp:7: error: expected class-name before ‘{’ token
ravvv.cpp:8: error: expected `}' at end of input
ravvv.cpp:8: error: expected unqualified-id at end of input
root@lxdevenv:/usr/include/GL#


and my code is

#include <kapp.h>
#include <qwidget.h>
#include <qpainter.h> // The QPainter class draws graphics on widgets.
#include <qimage.h>

class MyWindow : public QWidget
{
public:
// Constructor for the window, just call the QWidget constructor
MyWindow() : QWidget() { }
protected:
void paintEvent(QPaintEvent *);
};

// This function is called when the window area must be updated.
// Load and view the image
void MyWindow:SmilieaintEvent(QPaintEvent *ev)
{
// Load the image that we want to show
QImage image;
if (image.load("test.jpg", 0)) // If the image was loaded,
{ // Show the image.
// Draw graphics in this window
QPainter paint(this);
// Draw the image we loaded on the window
paint.drawImage(0, 0, image, 0, 0,
image.width(), image.height());
}
}


int main(int argc, char **argv)
{
KApplication app(argc, argv)
// Create the window
MyWindow window;
app.setMainWidget(&window);
window.setCaption("ImageIO Example");
window.setGeometry(100,100,300,300);
window.show();
return app.exec();
}


guide me ..it will appreciated ....
 

9 More Discussions You Might Find Interesting

1. Linux

Help with OpenGL in Fedora Core 4.

I'm pretty much new to this Linux stuff, I installed FC4 the other night to try it out. I'm having a slight problem when launching Quake 3, it's giving me the error GLimp_Init() - could not load OpenGL subsystem I've updated my video drivers to the latest version and went through fglrxconfig,... (3 Replies)
Discussion started by: Filth Pig
3 Replies

2. AIX

Need to install opengl for GXT4500.

Hi, I try to install opengl bat it give a error that i need the opengl base level fileset 5.3.0.0 I use AIX 5.3 and my oslevel is now 5300-03. Where can i find the opengl files i need (5.3.0.0)? Thanks Peter. (1 Reply)
Discussion started by: xeonbb
1 Replies

3. Programming

How to compile openGL code which is in C++ in ubuntu

Hi, I am trying to compile openGL code which is written in c++ ..but i am getting error msgs like this root@lxdevenv:~/Desktop# g++ diss.cpp -o diss -I/usr/X11R6/include/ -L/usr/X11R6/lib -lX11 -lXi -lXmu -lglut -lGL -lGLU diss.cpp:1:23: error: windows.h: No such file or directory... (2 Replies)
Discussion started by: Ravikishore
2 Replies

4. Ubuntu

How to draw cylinder using openGL

Hi Sir, i am new to openGL, i want to know how to draw cylinder using openGL code in C or C++.. And i have to insert bitmap images on cylinder.. How to do this .. please guide me ... Thanking You in advance .. (0 Replies)
Discussion started by: Ravikishore
0 Replies

5. Programming

How to Decode an image using openGL

Hi, How to decode an image using openGL library libjpeg .. which are the steps needed to do this using C language.. actually my work is to decode the image, store it on the buffer, and place it on cube surface.. please guide me,,any answer will appreciated .. (8 Replies)
Discussion started by: Ravikishore
8 Replies

6. Programming

Draw a 3D cylinder using openGL.

Hi, please give me, how to code to draw 3D cylinder in openGL, that should be rotated in x-direction. waiting for your reply .. (2 Replies)
Discussion started by: Ravikishore
2 Replies

7. Programming

How to install openGL packages?

Hi, Any one help me regarding how to install openGL packages to work in linux. And i installed some of the packages(gl,glu), but i don't know whether they are installed are not .. Which command is should use to check whether openGL is installed are not .. I am Thankful for any kind of... (3 Replies)
Discussion started by: Ravikishore
3 Replies

8. Solaris

Solaris 8 and openGL

Hi everybody, Sorry to bother you one more time, but I have a problem with my Solaris 8 installation. Actually, Solaris works well, I can start X and access my desktop (CDE), but I'm having troubles using Cadds (a CAO software). Cadds works, but the 3D visualization is very slow compare to... (4 Replies)
Discussion started by: firstpost
4 Replies

9. UNIX Desktop Questions & Answers

Difference between opengl es and directfb

i dont know in which forum to ask this question ..... :( . pardon me if it is not this forum i wanted to know difference between openGL ES and directfb as far i know directfb is alternative to x11 in linux for embedded devices. something like ... application | ... (1 Reply)
Discussion started by: alexzander18
1 Replies
QPaintEvent(3qt)														  QPaintEvent(3qt)

NAME
QPaintEvent - Event parameters for paint events SYNOPSIS
#include <qevent.h> Inherits QEvent. Public Members QPaintEvent ( const QRegion & paintRegion, bool erased = TRUE ) QPaintEvent ( const QRect & paintRect, bool erased = TRUE ) QPaintEvent ( const QRegion & paintRegion, const QRect & paintRect, bool erased = TRUE ) const QRect & rect () const const QRegion & region () const bool erased () const DESCRIPTION
The QPaintEvent class contains event parameters for paint events. Paint events are sent to widgets that need to update themselves, for instance when part of a widget is exposed because a covering widget is moved. The event contains a region() that needs to be updated, and a rect() that is the bounding rectangle of that region. Both are provided because many widgets can't make much use of region(), and rect() can be much faster than region().boundingRect(). Painting is clipped to region() during processing of a paint event. The erased() function returns TRUE if the region() has been cleared to the widget's background (see QWidget::backgroundMode()), and FALSE if the region's contents are arbitrary. See also QPainter, QWidget::update(), QWidget::repaint(), QWidget::paintEvent(), QWidget::backgroundMode, QRegion, and Event Classes. MEMBER FUNCTION DOCUMENTATION
QPaintEvent::QPaintEvent ( const QRegion & paintRegion, bool erased = TRUE ) Constructs a paint event object with the region that should be updated. The region is given by paintRegion. If erased is TRUE the region will be cleared before repainting. QPaintEvent::QPaintEvent ( const QRect & paintRect, bool erased = TRUE ) Constructs a paint event object with the rectangle that should be updated. The region is also given by paintRect. If erased is TRUE the region will be cleared before repainting. QPaintEvent::QPaintEvent ( const QRegion & paintRegion, const QRect & paintRect, bool erased = TRUE ) Constructs a paint event object with the rectangle paintRect that should be updated. The region is given by paintRegion. If erased is TRUE the region will be cleared before repainting. bool QPaintEvent::erased () const Returns TRUE if the paint event region (or rectangle) has been erased with the widget's background; otherwise returns FALSE. const QRect &; QPaintEvent::rect () const Returns the rectangle that should be updated. See also region() and QPainter::setClipRect(). Examples: const QRegion &; QPaintEvent::region () const Returns the region that should be updated. See also rect() and QPainter::setClipRegion(). Examples: SEE ALSO
http://doc.trolltech.com/qpaintevent.html http://www.trolltech.com/faq/tech.html COPYRIGHT
Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the license file included in the distribution for a complete license statement. AUTHOR
Generated automatically from the source code. BUGS
If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports help us to help you. Thank you. The definitive Qt documentation is provided in HTML format; it is located at $QTDIR/doc/html and can be read using Qt Assistant or with a web browser. This man page is provided as a convenience for those users who prefer man pages, although this format is not officially supported by Trolltech. If you find errors in this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (qpaintevent.3qt) and the Qt version (3.3.8). Trolltech AS 2 February 2007 QPaintEvent(3qt)
All times are GMT -4. The time now is 11:44 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy