08-27-2009
it works as if dot is not there.
Should there be some regexs to match numbers in batch scripts?
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hi,
i need to remove the extra spaces in the filed.
Sample:
abc~bd ~bkd123 .. 1space
abc~badf ~bakdsf123 .. 2space
abc~bqed ~bakuowe .. 3space
output:
abc~bd ~bkd123 .. 1space
abc~badf~bakdsf123 .. 2space
abc~bqed~bakuowe .. 3space
i used the following command, (2 Replies)
Discussion started by: anshaa
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hi,
i need to remove the extra spaces in the 2nd field.
Sample:
abc|bd |bkd123 .. 1space
abc|badf |bakdsf123 .. 2space
abc|bqe |bakuowe .. 3space
Output:
abc|bd|bkd123
abc|badf|bakdsf123
abc|bqe|bakuowe
i used the following command, (9 Replies)
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In each line of file, I wish to check if word1 is a non-connected subset of any of the other words in the line. If yes, keep only the words that ward1 is a subset of. Else, remove the whole line.
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===
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Hi,
Searching through forum I found "sed 's/*$//'" can be used to remove trailing whitespaces and tabs from file. The command works fine but I see minor issue as below. Can you please suggest if I am doing something wrong here.
$ cat a.txt
upg_prod_test
upg_prod_new
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LEARN ABOUT MOJAVE
mpsstate.h
MPSState.h(3) MetalPerformanceShaders.framework MPSState.h(3)
NAME
MPSState.h
SYNOPSIS
#import <MPSCore/MPSCoreTypes.h>
Classes
class MPSStateResourceList
struct MPSStateTextureInfo
class MPSState
Typedefs
typedef struct MPSStateTextureInfo MPSStateTextureInfo
typedef enum MPSStateResourceType MPSStateResourceType
typedef NSArray< MPSState * > MPSStateBatch
Enumerations
enum MPSStateResourceType { MPSStateResourceTypeNone, MPSStateResourceTypeBuffer, MPSStateResourceTypeTexture }
Functions
NSUInteger MPSStateBatchIncrementReadCount (MPSStateBatch *__nullable batch, NSInteger amount) ''
NSUInteger void MPSStateBatchSynchronize (MPSStateBatch *__nonnull batch, __nonnull id< MTLCommandBuffer > cmdBuf) ''
Typedef Documentation
typedef NSArray<MPSState*> MPSStateBatch
typedef enum MPSStateResourceType
MPSStateResourceType"
typedef struct MPSStateTextureInfo MPSStateTextureInfo
Enumeration Type Documentation
enum MPSStateResourceType
Enumerator
MPSStateResourceTypeNone
MPSStateResourceTypeBuffer
MPSStateResourceTypeTexture
Function Documentation
NSUInteger MPSStateBatchIncrementReadCount (MPSStateBatch *__nullable batch, NSInteger amount)
raise or lower the readcount of a batch by a set amount In some circumstances, a MPSState may appear in a MPSStateBatch multiple times.
This is particularly common when the MPSState serves as an accumulator across the entire batch, such as when accumulating gradients for
convolution weight update or batch statistics for batch normalization. A naive function would then end up incrementing the state multiple
times, probably leading to an error.
MPSStateBatchIncrementReadCount() will efficiently increment the readCounts of each object in the batch only once, avoiding this problem.
Parameters:
batch The MPSStateBatch to increment
amount The value to add to the read count for each unique state in the batch
Returns:
The number of different objects in the batch
NSUInteger void MPSStateBatchSynchronize (MPSStateBatch *__nonnull batch, __nonnull id< MTLCommandBuffer > cmdBuf)
Call [MTLBlitEncoder synchronizeResource:] on unique resources
Author
Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code.
Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSState.h(3)