08-09-2009
Hmm... I've only just finished Diablo II recently. :-) Pushover sounds interesting - it isn't one I've heard of, and the description over at Mobygames is terrible. Is it like arranging dominoes so that they fall in a certain way to solve the puzzle? I'll have to try and locate an image of that, none over at the DOS Games Archive unfortunately.
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LEARN ABOUT DEBIAN
tree-puzzle
TREE-PUZZLE(1) General Commands Manual TREE-PUZZLE(1)
NAME
tree-puzzle - Reconstruction of phylogenetic trees by maximum likelihood
SYNOPSIS
tree-puzzle
DESCRIPTION
This manual page documents briefly the tree-puzzle command. This manual page was written for the Debian GNU/Linux distribution because the
original program does not have a manual page.
TREE-PUZZLE is the new name for the program previously known as PUZZLE!
tree-puzzle is an interactive console program that implements a fast tree search algorithm, quartet puzzling, that allows analysis of large
data sets and automatically assigns estimations of support to each internal branch. TREE-PUZZLE also computes pairwise maximum likelihood
distances as well as branch lengths for user specified trees. Branch lengths can also be calculated under the clock-assumption. In addi-
tion, TREE-PUZZLE offers a novel method, likelihood mapping, to investigate the support of a hypothesized internal branch without computing
an overall tree and to visualize the phylogenetic content of a sequence alignment.
There is also a paralellized version tree-ppuzzle available.
OPTIONS
There are no options. For usage please look at /usr/share/doc/tree-puzzle/tree-puzzle.pdf.
SEE ALSO
phylip(1), treetool(1). tree-ppuzzle(1).
This manual page was written by Dr. Guenter Bechly <gbechly@debian.org>, for the Debian GNU/Linux system (but may be used by others).
April 20, 2001 TREE-PUZZLE(1)