07-29-2009
Thanks Sunfire. Your explanation was great. Its always been something Ive wondered.
So, the :a is optional ? Or depending on hardware it is or isnt ?
SBK
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SF2TEXT(1) AWE32 manual SF2TEXT(1)
NAME
SF2TEXT - program to convert SBK or SF2 (SoundFont) files to text format
SYNOPSIS
sf2text SoundFont [outputfile]
txt2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile
sfxtext sfxfile
gus2sfx [-Bv] [-m mode] [-d sf2file] textfile sfxfile
DESCRIPTION
This manual page documents briefly the sf2text , txt2sfx , sfxtext , and gus2sfx commands. This manual page was written for the Debian
GNU/Linux distribution (but may be used by others), because the original program does not have a manual page.
All these programs are used for converting from various common patch file formats (SoundFont and GUS) into a proprietary format used by
older versions of the AWE32 driver. Although newer versions of the driver and utilities are still compatible with these formats, these for-
mats do not support multiple layer voices, and in general, you should use sfxload(1), and gusload(1) to load SoundFonts or GUS patches
directly. sf2text is a program which converts SoundFont (.SBK and .SF2) files into an intermediate text format used by txt2sfx. txt2sfx
is a program which converts the text format output by sf2text into a binary format "sfx" file. This file can be read by sfxload(1). sfx-
text takes an "sfx" file, and converts it back to the text format. gus2sfx is a program which converts from GUS-format patch files into
the sfx format handled by
OPTIONS
The programs follow the usual UNIX command line syntax, but don't support long options (ones starting with two dashes `-'). sf2text, and
sfxtext do not support any options. txt2sfx and gus2sfx support the following options:
-B Adds a 48-byte blank loop to the end of each sample.
-v Increases the verbosity level. Using this option more than once causes the output to become increasingly verbose.
-m mode
Sets the instrument usage mode when multiple definitions are found for the same instrument (multi-layered instruments): 0 means to
use the first found, 1 means to use the last, and 2 means to merge them.
-d sf2file
Includes raw sample data found in the SoundFont file sf2file
SEE ALSO
sfxload(1), gusload(1)
AUTHOR
This manual page was written by Tom Lees <tom@lpsg.demon.co.uk>, for the Debian GNU/Linux system.
The AWE32 driver and utilities were written by Takashi Iwai <iwai@dragon.mm.t.u-tokyo.ac.jp>.
awesfx 0.3.3 Sun Mar 2 10:13:22 GMT 1997 SF2TEXT(1)