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Top Forums UNIX for Advanced & Expert Users Server Programming to keep on looking for client connection Post 302335294 by fpmurphy on Saturday 18th of July 2009 09:41:04 AM
Old 07-18-2009
First of all, you are using C++ not C.

To correct you problem you need to add a loop after listen(). i.e.
Code:
 /*  Enter an infinite loop to respond to client requests  */
while ( 1 ) {

	/*  Wait for a connection, then accept() it  */
	if ( (connSocket = accept(mServerSockDesc, NULL, NULL) ) < 0 ) {
              /* add error handling here */
	}

        /* do processing here */
        
	/*  Close the connected socket  when finished  */
	if ( close(conn_s) < 0 ) {
               /* add error handling here */
	}
}

 

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LISTEN(2)						      BSD System Calls Manual							 LISTEN(2)

NAME
listen -- listen for connections on a socket LIBRARY
Standard C Library (libc, -lc) SYNOPSIS
#include <sys/socket.h> int listen(int s, int backlog); DESCRIPTION
To accept connections, a socket is first created with socket(2), a willingness to accept incoming connections and a queue limit for incoming connections are specified with listen(), and then the connections are accepted with accept(2). The listen() call applies only to sockets of type SOCK_STREAM or SOCK_SEQPACKET. The backlog parameter defines the maximum length the queue of pending connections may grow to. If a connection request arrives with the queue full the client may receive an error with an indication of ECONNREFUSED, or, if the underlying protocol supports retransmission, the request may be ignored so that retries may succeed. RETURN VALUES
A 0 return value indicates success; -1 indicates an error. ERRORS
listen() will fail if: [EBADF] The argument s is not a valid descriptor. [ENOTSOCK] The argument s is not a socket. [EOPNOTSUPP] The socket is not of a type that supports the operation listen(). SEE ALSO
accept(2), connect(2), socket(2) HISTORY
The listen() function call appeared in 4.2BSD. BUGS
The backlog is currently limited (silently) to 128. BSD
December 11, 1993 BSD
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