05-30-2009
text formatting
Hi, any idea
input:
mr.smith stvenson: /address #/tel no/ personal data profile.
mrs.smith stevenson: /address #/tel no/occupation/ personal data profile.
output:
mr.smith stvenson
address #:
tel no:
personal data profile.
mrs.smith stevenson
address #:
tel no:
occupation:
personal data profile.
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LEARN ABOUT DEBIAN
gnurobots
GNUROBOTS(6) Games Manual GNUROBOTS(6)
NAME
gnurobots - Program a robot to explore a world
SYNOPSIS
gnurobots [OPTION]... [FILE]
DESCRIPTION
GNU Robots is a game/diversion where you construct a program for a little robot, then watch him explore a world. The world is filled with
baddies that can hurt you, objects that you can bump into, and food that you can eat. The goal of the game is to collect as many prizes as
possible before you are killed by a baddie or you run out of energy.
Programs for the robot are written in Scheme.
GNU Robots will run the scheme file given as FILE.
OPTIONS
-f FILE, --map-file=FILE
Specify the map to load.
-s N, --shields=N
Set initial shields to N
-e N, --energy=N
Set initial energy to N
-V, --version
Output version information and exit.
-h, --help
Display a summary of command-line syntax.
COPYRIGHT
Copyright (C) 2008 Bradley Smith <brad@brad-smith.co.uk>
Copyright (C) 1998 Jim Hall <jhall1@isd.net>
This is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2, or (at your option) any later version without ANY WARRANTIES.
AUTHOR
GNU Robots was written by Bradley Smith <brad@brad-smith.co.uk> and Jim Hall <jhall1@isd.net>
This manual page was written by Bradley Smith <brad@brad-smith.co.uk>, for the Debian GNU/Linux system. The original game does not come
with a manual page.
GNUROBOTS(6)