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Full Discussion: Requirement
Top Forums Shell Programming and Scripting Requirement Post 302313484 by aronmelon on Tuesday 5th of May 2009 08:46:43 PM
Old 05-05-2009
Requirement

I am trying to script and came up with a conclusion that I need a do while loop in my statement. I am stuck with the
do while syntax. I need to use it alongwith the if then else statement. Can I use it is a big question? I actually need to get all the files
that are there from within run_dt to load_dt with the loop.
I hardly use unix can somebody help plz.
I will tell u the requirement.

I am using
load_dt=20090503
run_dt=20090506
diff=load_dt-run_dt
if $load_dt=$run_dt
then get the run_dt file
or else if $load_dt!=$run_dt
then
create a do while loop [ I need to use loop because there a large no. of files] to find the files which are we missed
cp those files
exit

Thanks in advance
 

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LUA(1)							      General Commands Manual							    LUA(1)

NAME
lua - Lua interpreter SYNOPSIS
lua [ options ] [ script [ args ] ] DESCRIPTION
lua is the stand-alone Lua interpreter. It loads and executes Lua programs, either in textual source form or in precompiled binary form. (Precompiled binaries are output by luac, the Lua compiler.) lua can be used as a batch interpreter and also interactively. The given options (see below) are executed and then the Lua program in file script is loaded and executed. The given args are available to script as strings in a global table named arg. If these arguments contain spaces or other characters special to the shell, then they should be quoted (but note that the quotes will be removed by the shell). The arguments in arg start at 0, which contains the string `script'. The index of the last argument is stored in arg.n. The arguments given in the command line before script, including the name of the interpreter, are available in negative indices in arg. At the very start, before even handling the command line, lua executes the contents of the environment variable LUA_INIT, if it is defined. If the value of LUA_INIT is of the form `@filename', then filename is executed. Otherwise, the string is assumed to be a Lua statement and is executed. Options start with - and are described below. You can use -- to signal the end of options. If no arguments are given, then -v -i is assumed when the standard input is a terminal; otherwise, - is assumed. In interactive mode, lua prompts the user, reads lines from the standard input, and executes them as they are read. If a line does not contain a complete statement, then a secondary prompt is displayed and lines are read until a complete statement is formed or a syntax error is found. So, one way to interrupt the reading of an incomplete statement is to force a syntax error: adding a `;' in the middle of a statement is a sure way of forcing a syntax error (except inside multiline strings and comments; these must be closed explicitly). If a line starts with `=', then lua displays the values of all the expressions in the remainder of the line. The expressions must be separated by commas. The primary prompt is the value of the global variable _PROMPT, if this value is a string; otherwise, the default prompt is used. Similarly, the secondary prompt is the value of the global variable _PROMPT2. So, to change the prompts, set the corresponding variable to a string of your choice. You can do that after calling the interpreter or on the command line with _PROMPT='lua: ', for exam- ple. (Note the need for quotes, because the string contains a space.) The default prompts are ``> '' and ``>> ''. OPTIONS
- load and execute the standard input as a file, that is, not interactively, even when the standard input is a terminal. -e stat execute statement stat. You need to quote stat if it contains spaces, quotes, or other characters special to the shell. -i enter interactive mode after script is executed. -l file call require(file) before executing script. Typically used to load libraries (hence the letter l). -v show version information. -P suppress the creation of a standard LUA_PATH variable. Use this if you need to run scripts which conflict with system-installed libraries. SEE ALSO
luac(1) http://www.lua.org/ DIAGNOSTICS
Error messages should be self explanatory. AUTHORS
R. Ierusalimschy, L. H. de Figueiredo, and W. Celes <lua@tecgraf.puc-rio.br> Debian modifications to the manpage by Daniel Silverstone <dsilvers@debian.org> 2003/04/02 00:05:20 LUA(1)
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