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Top Forums Shell Programming and Scripting Generating random number within a specific range (0.5-1.5) Post 302303769 by TehOne on Friday 3rd of April 2009 11:51:20 AM
Old 04-03-2009
Quote:
Originally Posted by pludi
Take ${RANDOM}, mod by 11, add 5, divide by 10. If that's not random enough, implement yourself a Blum-Blum-Shub-PRNG
and how will that stay within 0.5 and 1.5 ?
 

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rand(3UCB)					     SunOS/BSD Compatibility Library Functions						rand(3UCB)

NAME
rand, srand - simple random number generator SYNOPSIS
/usr/ucb/cc[ flag ... ] file ... int rand() int srand( seed); unsigned seed; DESCRIPTION
rand() uses a multiplicative congruential random number generator with period 2**32 to return successive pseudo-random numbers in the range from 0 to "2**31 -1." srand() can be called at any time to reset the random-number generator to a random starting point. The generator is initially seeded with a value of 1. SEE ALSO
drand48(3C), rand(3C), random(3C) NOTES
Use of these interfaces should be restricted to only applications written on BSD platforms. Use of these interfaces with any of the system libraries or in multi-thread applications is unsupported. The spectral properties of rand() leave a great deal to be desired. drand48(3C) and random(3C) provide much better, though more elaborate, random-number generators. The low bits of the numbers generated are not very random; use the middle bits. In particular the lowest bit alternates between 0 and 1. SunOS 5.10 12 Feb 1993 rand(3UCB)
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