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Full Discussion: network problems with sco
Operating Systems SCO network problems with sco Post 302299242 by brylade on Thursday 19th of March 2009 02:43:58 PM
Old 03-19-2009
SCO NIC dies until reboot

I would suggest that perhaps you are running out of tcp connections or you have a bad nic on your network.

If you check scoadmin / network / tcp of the NIC you should see how many tcp connections you are willing to allow. We set up most machines to be 512 but you can set it up any way you like.

I have seen several times, SCO 5.0.x boxes that the network seems to just die randomly and upon reboot then it works flawlessly. Usually it is one of two things, either there is a bad NIC on your network that is corrupting arp packet requests (wireshark or another packet sniffer should show you this symptom within a few minutes, and will usually be miss-labeled "Gratuitous Arp Requests" and should be called "non-conforming arp requests") or you are having something make more socket connections that you have tcp connections. As soon as you reach the number you specified, the NIC will stop processing all traffic.
 

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udp(4p) 																   udp(4p)

Name
       udp - Internet User Datagram Protocol

Syntax
       #include <sys/socket.h>
       #include <netinet/in.h>

       s = socket(AF_INET, SOCK_DGRAM, 0);

Description
       UDP  is	a  simple,  unreliable datagram protocol that is used to support the SOCK_DGRAM abstraction for the Internet protocol family.  UDP
       sockets are connectionless and are normally used with the and calls, though the call can also be used to fix  the  destination  for  future
       packets (in which case the or and or system calls may be used).

       UDP  address  formats are identical to those used by TCP.  In particular, UDP provides a port identifier in addition to the normal Internet
       address format.	Note that the UDP port space is separate from the TCP port space (for example,	a UDP port may not be ``connected''  to  a
       TCP  port).   In  addition  broadcast  packets  can be sent (assuming the underlying network supports this) by using a reserved ``broadcast
       address''; this address is network interface dependent.	The SO_BROADCAST option must be set on the socket for broadcasting to succeed.

Diagnostics
       A socket operation may fail with one of the following errors returned:

       [EISCONN]      Try to establish a connection on a socket which already has one, or when trying to send  a  datagram  with  the  destination
		      address specified and the socket already connected.

       [ENOTCONN]     Try to send a datagram, but no destination address is specified, and the socket has not been connected.

       [ENOBUFS]      The system runs out of memory for an internal data structure.

       [EADDRINUSE]   An attempt is made to create a socket with a port that has already been allocated.

       [EADDRNOTAVAIL]
		      An attempt is made to create a socket with a network address for which no network interface exists.

See Also
       getsockopt(2), send(2), socket(2) recv(2), intro(4n), inet(4f)

																	   udp(4p)
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