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Operating Systems Solaris Checking a file on a remote windows server Post 302298815 by Keepcase on Wednesday 18th of March 2009 05:03:25 PM
Old 03-18-2009
Checking a file on a remote windows server

Hi Everyone!

This is what I need to do...
I am deploying some directories over to a windows server 2000/3 box from my solaris10 box and I need to make sure the directories exist.



The only form of connection I have to work with is SSH
Currently, my script deploys the directories over to the windows box using SCP. After each scp command I want to verify the existing directories on the windows box


I am still new to this and I am having a hard time wrapping my head around this...

when I ssh into the windows box I only have windows commands to work with

Is there another way to do this?

the only way I could think of was to

1) scp the directories
2) scp a batch file which checks for the existance of the directory and output exist or notexist to a txt
3) send the output back to my solaris10 box
4) then use some commands on the solaris box to determine if the txt exist (exit=0) or notexist(exit=1)

I was hoping one of you could enlighten me and throw out some thoughts on how to go about this..

thank you so much

Erin
 

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glutButtonBoxFunc(3GLUT)					       GLUT						  glutButtonBoxFunc(3GLUT)

NAME
glutButtonBoxFunc - sets the dial & button box button callback for the current window. SYNTAX
void glutButtonBoxFunc(void (*func)(int button, int state)); ARGUMENTS
func The new button box callback function. DESCRIPTION
glutButtonBoxFunc sets the dial & button box button callback for the current window. The dial & button box button callback for a window is called when the window has dial & button box input focus (normally, when the mouse is in the window) and the user generates dial & button box button presses. The button parameter will be the button number (starting at one). The number of available dial & button box buttons can be determined with glutDeviceGet(GLUT_NUM_BUTTON_BOX_BUTTONS). The state is either GLUT_UP or GLUT_DOWN indicating whether the callback was due to a release or press respectively. Registering a dial & button box button callback when a dial & button box device is not available is ineffectual and not an error. In this case, no dial & button box button callbacks will be generated. Passing NULL to glutButtonBoxFunc disables the generation of dial & button box button callbacks. When a new window is created, no dial & button box button callback is initially registered. SEE ALSO
glutDialsFunc, glutDeviceGet, glutSpaceballButtonFunc, glutTabletButtonFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutButtonBoxFunc(3GLUT)
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