Hi guys, well I was still having speed problem (albeit it was taking about 10 seconds to process the file instead of 50 seconds - it is a really big file) because both solutions required me to use a cut to fill the variables which obviously slowed it down a fair bit. I did a bit more digging around and thought I would share what I have come up with instead which takes less than 1 second to complete:
Hi All,
I need some help with multiple cut and paste, at the moment I have a shell script that uses the following cuts ( this is just some)
cut -c1-92 WAITING > col1 .....etc etc etc
cut -c93-98 WAITING > col17 # blank_spaces
cut -c99-104 WAITING > col18 # Date
cut -c105... (12 Replies)
Hi Guys. First of all Im not keen on os stuff, thus not sure what I should look for to solve my problem, Thats why Im posting before getting deeper into forums.
Here is my problem. Im working on academic network - Solaris 7-10. Where parts of configuration is made by students (Im still one).... (1 Reply)
Hello,
I had created a shortcut to open up a gnome-terminal by pressing <Alt>m. This worked fine, until I logged out and logged back in. gnome-terminal no longer opens. However, the process is created, as evidenced by the gnome-terminal showing up on my process list.
I've created and deleted... (1 Reply)
Hello
Yes I'm a noob so thanks for your help.
I have a unix exicutable that renders video under os x (unix). As it renders frames it echos (or outputs) information to the terminal about which frame it's up too an how long it took etc. I am looking for a way to pipe this information so I can... (4 Replies)
I would like to write a script that would remove and/or create shortcuts in Gnome desktop in RHEL 6.3...
I googled all over the place could never find what I needed...
Any help would be greatly appreciated!
Thank you! (0 Replies)
I wasn't sure if this should go in the networking board or not, since I am trying to log into routers, however I don't think my script issues have anything to do with the routers themselves....
I am trying to write a script that will log into various routers we have on the network and determine... (2 Replies)
i am trying to make powerterm not echo back this charactor.
≥
When I press control-C I get it that telnet charactor/garbage echos back.
how to turn off? where? what config? is there something in powerterm
to switch on/off? I do not see it.
Redhats offical statement is:
"I... (10 Replies)
Discussion started by: olyanderson
10 Replies
LEARN ABOUT DEBIAN
parsec47
PARSEC47(6)PARSEC47(6)NAME
parsec47 - retromodern hispeed shmup
DESCRIPTION
Defeat retro enemies modernly.
PARSEC47 is a retromodern hi-speed shoot 'em up where you get to defeat retro enemies modernly. The player must destroy enemies while
avoiding their projectiles and collecting green clusters of boxes for points.
OPTIONS
These options are available:
-brightness n
Set the brightness of the screen.(n = 0 - 100, default = 100)
-luminous n
Set the luminous intensity.(n = 0 - 100, default = 0)
-lowres
Use the low resolution mode.
-nosound
Stop the sound.
-window
Launch the game in a window.
-fullscreen
Launch the game in fullscreen.
-reverse
Reverse the shot key and the slow key.
-slowship
Use the slow speed ship in all game modes.
-nowait
Disable the intentional slowdown.
USAGE
How to play:
Movement
Arrow/Num key / Joystick
Shot [Z][L-Ctrl] / Trigger 1, 4, 5, 8
Slow / Roll, Lock
[X][L-Alt][L-Shift] / Trigger 2, 3, 6, 7
Pause [P]
Select the stage by a keyboard or a joystick. Press a shot key to start the game. All stages are endless and created randomly each time.
The game continues until you lose all ships.
Control your ship and destroy enemies. While holding a slow key, the ship becomes slow.
You can also select the game mode from 2 types. Press a slow key in the title screen to change the game mode. Each mode has a different
barrage pattern.
Roll mode: Hold a slow key to charge the roll shot energy. The roll shot is fired when you release the key.
Lock mode: While holding a slow key, you can shot the lock-on laser that aims an enemy in the front of your ship.
The ship extends 200,000 and every 500,000 points.
SEE ALSO
You can find more about the game on its homepage: http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html
AUTHOR
This game has been written by Kenta Cho <cs8k-cyu@asahi-net.or.jp>
PARSEC47(6)