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Top Forums Shell Programming and Scripting Bash script - integrate two files Post 302277465 by patrykxes on Friday 16th of January 2009 11:03:35 AM
Old 01-16-2009
Bash script - integrate two files

I wrote script in bash which generates this report "users.csv":
Quote:
@admin;;
user1;yes;
user2;yes;
user3;yes;
@develop;;
user4;no;
user5;yes;
user6;no;
user7;no;
@progs;;
user8;no;
user9;no;
...
I wrote script in bash which generates this report "groups.csv"
Quote:
@admin;path1;12;
user9;path10;1;
@admin;path2;12;
@develop;path3;12;
@develop;path4;1;
@progs;path5;1;
@progs;path6;1;
@progs;path7;1;
@progs;path8;1;
...
I want to integate two reports: "users.csv" and "groups.csv".
I want like so that "result.csv":
Quote:
@admin;path1;12;;;
@admin;path2;12;;;
user1;@admin;yes;12;
user2;@admin;yes;12;
user3;@admin;yes;12;
@develop;path3;12;;;
@develop;path4;1;;;
user4;@develop;no;12 1;
user5;@develop;yes;12 1;
user6;@develop;no;12 1;
user7;@develop;no;12 1;
@progs;path5;1;;;
@progs;path6;1;;;
@progs;path7;1;;;
@progs;path8;1;;;
user8;@progs;no;1;
user9;@progs;no;1;
Thx
 

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vavoom(6)							   Games Manual 							 vavoom(6)

   NAME
       vavoom - The most advanced Doom/Heretic/Hexen/Strife source port around!

SYNOPSIS
vavoom [ -opengl ] [ -d3d ] [ -particles n ] [ -surfcachesize n ] [ -nosound ] [ -no3dsound ] [ -nomusic ] [ -cddev file ] [ -openal ] [ -nomouse ] [ -nojoy ] [ -nolan ] [ -noudp ] [ -ip ip_addr ] [ -noipx ] [ -mpath ] [ -port n ] { [ -freedoom] | [ -doom ] | [ -doom2 ] | [ -tnt ] | [ -plutonia ] | [ -heretic ] | [ -hexen ] | [ -strife ] } [ -game directory ] [ -devgame directory ] [ -devsnd sndinfo_script ] [ -progs directory ] DESCRIPTION
Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. Supported platforms are Windows and Linux. Vavoom has a graphical launcher (vlaunch). Graphic Options -opengl selects OpenGL driver -d3d selects Direct3D driver -particles <count> specifies number of particles to use, default is 2048, but you can't have less than 512 (i.e. you can't disable them) -surfcachesize <size> specifies size of surface cache memory, in kilobytes Sound Options -nosound disables all sound, music and CD-Audio -nosfx disables sound -no3dsound disables 3D sound, use original mode, Windows version only -nomusic disables music -nocdaudio disables CD music -cddev <file> specifies CD device file, default /dev/cdrom, LINUX version only -openal enabled OpenAL driver. Input Options -nomouse disables mouse -nojoy disables joystick Network Options -nolan disables all LAN drivers -noudp disables TCP/IP driver -ip <address> specifies IP address, Windows version only -noipx disables IPX driver -mpath enables MPATH TCP/IP driver, DOS version only -port <port> sets default LAN port Game selection -freedoom look only for FreeDoom IWAD files -doom look only for Doom IWAD files -doom2 look only for Doom 2: Hell On Earth IWAD files -tnt look only for Doom TNT: Evilution IWAD files -plutonia look only for Doom: The Plutionia Experiment IWAD files -heretic look only for Heretic IWAD files -hexen look only for Hexen IWAD files -strife look only for Strife IWAD files Custom games and development -game <directory> specifies custom game. -devgame <directory> like -game, but also sets Vavoom in development mode. -devsound <SNDINFO_script> sets sound development mode, uses given SNDINFO script, sounds and music are loaded form archive directory, which is specified in script. -progs <directory> specifies directory where to look for progs. Server progs are loaded from file svprogs.dat, client progs - clprogs.dat. Path must include ending slash. Example: -progs progs/myprogs/ -file <file1>[<file2>...] specifies additional files. -iwaddir <dir1>[<dir2>...] specifies additional directories where to look for IWAD files. Debugging Options -debug creates a debug file basev/debug.txt with all console messages. -starttime <time> sets start time, not in LINUX version and dedicated servers -rhide prints debugfile to stderr, in DOS version Sys_Error exits with call frame traceback More Information http://vavoom-engine.com/wiki/index.php?title=Command_line_arguments /usr/share/doc/vavoom/vavoom.txt.gz Doom is a registered trademark of id software (http://www.idsoftware.com/). Author See the copyright file on /usr/share/doc/vavoom/copyright games vavoom(6)
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