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Full Discussion: Ion 3-20090110 (Ion3 branch)
Special Forums News, Links, Events and Announcements Software Releases - RSS News Ion 3-20090110 (Ion3 branch) Post 302275352 by Linux Bot on Saturday 10th of January 2009 01:20:05 AM
Old 01-10-2009
Ion 3-20090110 (Ion3 branch)

Image Ion is a tiling (no overlapping windows) window manager that also has PWM-style tabbed frames which can contain multiple client windows. These features help to keep windows organized and to switch quickly between them. Ion was designed primarily as an efficient and unobtrusive window manager for users who prefer the keyboard. License: Other/Proprietary License with Source Changes:
This is a maintenance release fixing a few minor problems. Image

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Hi guys . I need help for install ion3 , searching in the web i dont found nothing only the package . Thaks for your help.:( (1 Reply)
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UNTITLED
LOCAL UNTITLED NAME
glutInitDisplayMode -- Set the window creation display mode. LIBRARY
OpenGLUT - window SYNOPSIS
#include <openglut.h> void glutInitDisplayMode(unsigned int displayMode); PARAMETERS
displayMode Requested display mode bitmask. DESCRIPTION
glutInitDisplayMode() allows you to control the mode for subsequent OpenGLUT windows. Allowable displayMode is a combination of: - GLUT_RGB Red, green, blue framebuffer. - GLUT_RGBA Red, green, blue, alpha framebuffer. - GLUT_INDEX Indexed color framebuffer. - GLUT_SINGLE Single-buffered mode. - GLUT_DOUBLE Double-buffered mode. - GLUT_ACCUM Accumulation buffer. - GLUT_ALPHA Alpha channel. - GLUT_DEPTH Depth buffering. - GLUT_STENCIL Stencil buffering. - GLUT_MULTISAMPLE Multisampling mode. (not always available) - GLUT_STEREO Left and right framebuffers. - GLUT_LUMINANCE Greyscale color mode. Additionally, the following experimental features are implemented: - GLUT_OFFSCREEN Offscreen windows are very much like onscreen windows that have been dragged off of the edge of the screen. The biggest issue is that off- screen windows do not support subwindows. Other than that, onscreen windows that are dragged off of the edge may not store graphics that you render (while GLUT_OFFSCREEN windows do), and there is no way to drag an offscreen window onscreen for user interaction. - GLUT_BORDERLESS Borderless windows are very experimental, and their precise behavior is not set in stone. See also glutCreateMenuWindow(). The following are defaults : - GLUT_RGB - GLUT_SINGLE CAVEATS
Some display mode features were introduced by OpenGLUT. Not all features or combinations of features are valid for all platforms. There is no way to change the display mode of an open window. BUGS
GLUT_OFFSCREEN windows do not work with nVidia cards/drivers. (Both Win32 and X11) GLUT_BORDERLESS seems to vary by the window manager on X11, though twm (for example) performs very similarly to WIN32. But KDE's window manager (for example) does not let you send keystrokes to borderless windows without OpenGLUT hacks. SEE ALSO
glutCreateMenuWindow(3) glutInit(3) glutInitWindowSize(3) glutInitWindowPosition(3) glutInitDisplayString(3) glutSwapBuffers(3) Epoch
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