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Top Forums Programming pass a pointer-to-pointer, or return a pointer? Post 302273937 by redoubtable on Tuesday 6th of January 2009 09:04:53 AM
Old 01-06-2009
The actual difference is that the first example copies the address of your pmem pointer to the stack and the second example doesn't. The second example only works because you're using malloc() which allocates memory from the heap, otherwise you could have unexpected behavior because you would be returning a local variable (which is cleared upon function completion).

IMHO the second option would be faster because there's one less parameter to be copied to the stack and there's no desreferencing of the pointer's address to obtain the data. Anyway, you should feel no significant speed difference in any of the alternatives.
 

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sigstack(3UCB)					     SunOS/BSD Compatibility Library Functions					    sigstack(3UCB)

NAME
sigstack - set and/or get signal stack context SYNOPSIS
/usr/ucb/cc [ flag ... ] file ... #include <signal.h> int sigstack( nss, oss); struct sigstack *nss, *oss; DESCRIPTION
The sigstack() function allows users to define an alternate stack, called the "signal stack", on which signals are to be processed. When a signal's action indicates its handler should execute on the signal stack (specified with a sigvec(3UCB) call), the system checks to see if the process is currently executing on that stack. If the process is not currently executing on the signal stack, the system arranges a switch to the signal stack for the duration of the signal handler's execution. A signal stack is specified by a sigstack() structure, which includes the following members: char *ss_sp; /* signal stack pointer */ int ss_onstack; /* current status */ The ss_sp member is the initial value to be assigned to the stack pointer when the system switches the process to the signal stack. Note that, on machines where the stack grows downwards in memory, this is not the address of the beginning of the signal stack area. The ss_onstack member is zero or non-zero depending on whether the process is currently executing on the signal stack or not. If nss is not a null pointer, sigstack() sets the signal stack state to the value in the sigstack() structure pointed to by nss. If nss is a null pointer, the signal stack state will be unchanged. If oss is not a null pointer, the current signal stack state is stored in the sigstack() structure pointed to by oss. RETURN VALUES
Upon successful completion, 0 is returned. Otherwise, -1 is returned and errno is set to indicate the error. ERRORS
The sigstack() function will fail and the signal stack context will remain unchanged if one of the following occurs. EFAULT Either nss or oss points to memory that is not a valid part of the process address space. SEE ALSO
sigaltstack(2), sigvec(3UCB), signal(3C) WARNINGS
Signal stacks are not "grown" automatically, as is done for the normal stack. If the stack overflows unpredictable results may occur. NOTES
Use of these interfaces should be restricted to only applications written on BSD platforms. Use of these interfaces with any of the system libraries or in multi-threaded applications is unsupported. SunOS 5.10 22 Jan 1997 sigstack(3UCB)
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