Sponsored Content
Operating Systems Linux Audio support for clamshell iBook - Xubuntu Hardy Heron Post 302266785 by Astrochess on Thursday 11th of December 2008 04:00:10 AM
Old 12-11-2008
Audio support for clamshell iBook - Xubuntu Hardy Heron

I am not able to hear any audio on my G3 iBook. What should I do to get it working?

When I hit the volume keys with or without Fn, nothing happens, except I hear the HDD clicking. Same for the mute key. The sound pref panel displays the built-in device as an audio out, but I get no other options - nothing for controlling the volume, even.

I tried googling for an answer, but nothing came up.

The machine is an original clamshell iBook:
300 Mhz G3
576 MiB RAM
6GB HDD
Xubuntu Hardy Heron 8.04
Kernel version 2.6.24

Last edited by Astrochess; 12-11-2008 at 05:12 AM..
 

2 More Discussions You Might Find Interesting

1. UNIX Benchmarks

iBook G3

Notes CPU/Speed: PPC750FX, 700 MHz Ram: 640 MB Motherboard: iBook (2001) Bus: 133 MHz Cache: 64 KB L1, 512 KB L2 Controller: Apple Disk: 20 MB Toshiba Load: 1 user Kernel: Mac OS X 10.3.2 Kernel ELF?: No pgms: gcc 3.3 (Apple) options: -O3... (0 Replies)
Discussion started by: ajcarr
0 Replies

2. Slackware

Problems with audio recording in Audacity 2.0.5. Slackware64 14.1; Intel HD Audio.

I'm trying to record audio using Audacity 2.0.5 installed from SlackBuilds. My system is 64-bit Slackware 14.1 and a sound card is Intel HD Audio. I didn't change my sound system to OSS. (Default sound system in Slackware 14.1 is ALSA, isn't it?) First, I set Internal Microphone slider in KMix... (2 Replies)
Discussion started by: qzxcvbnm
2 Replies
AuSoundPlayFromData(3)					     Library Functions Manual					    AuSoundPlayFromData(3)

Name
       AuSoundPlayFromData - create a flow to play from memory.

Synopsis
       #include <audio/audiolib.h>
       #include <audio/soundlib.h>

       AuEventHandlerRec  *AuSoundPlayFromData(server,	sound,	data,  destination, volume, callback, callback_data, flow, volume_mult_elem, moni-
       tor_element, status)
	   AuServer *server;
	   Sound sound;
	   AuPointer data;
	   AuDeviceID destination;
	   AuFixedPoint volume;
	   void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *, AuPointer);
	   AuPointer callback_data;
	   AuFlowID *flow; /* RETURN */
	   int *volume_mult_elem; /* RETURN */
	   int *monitor_element; /* RETURN */
	   AuStatus *status; /* RETURN */

Arguments
       server	 Specifies the connection to the audio server.

       sound	 Specifies the description of the audio data.

       data	 Specifies the audio data to play.

       destination
		 Specifies the device to play the data on.

       volume	 Specifies the volume.

       callback  Specifies the procedure to be called for additional event processing.

       callback_data
		 Specifies any additional arguments to be passed the callback.

       flow	 If non-NULL, returns the flow ID.

       volume_mult_elem
		 If non-NULL, returns the index of the volume multipler element.

       monitor_element
		 If non-NULL, include an ExportMonitor element in the flow and return it's index.

       status	 If non-NULL, flush the output buffer and return the status from the server.

Description
       AuSoundPlayFromData creates a flow to play data on device and returns a pointer to the event handler created or NULL if there was an error.

Errors
       AuBadAlloc, AuBadDevice.

See Also
       AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromFile, AuSoundPlaySynchronousFromFile.

       audiolib - Network Audio System C Language Interface

soundlib							       1.9.3						    AuSoundPlayFromData(3)
All times are GMT -4. The time now is 04:34 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy