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Top Forums Programming Signal Handling and Context Switches Post 302261385 by XComp on Monday 24th of November 2008 02:03:05 PM
Old 11-24-2008
Signal Handling and Context Switches

Hi guys,
this is my first posting, so at first hi to everyone! Smilie

I have a problem with ucontext_t in connection with signal handling. I want to simulate a preemptive scheduler. I am using the iTimer with ITIMER_PROF, to schedule the interrupts. You find the code below:

Code:
#include <stdio.h>
#include <stdlib.h>

// signal handling
#include <signal.h>
// context switch
#include <ucontext.h>
// timer
#include <sys/time.h>

#define UPPER_BOUND 500000000
#define QUANTUM_SEC 0
#define QUANTUM_MICRO_SEC 500000

// stores the context of the thread_function context
static ucontext_t thread_context;
// stores the context of the scheduler_function context
static ucontext_t scheduler_context;

int thread_finished;
int i;

// This function provides the signal handling.
// It saves the context of the thread_function and swaps to the scheduler_function context
static void signal_handler_function(int sig_nr, siginfo_t* info, void *context) {

    if (sig_nr == SIGPROF) {
        printf("\n[Signal Handler]\tSIGPROF was raised at %d...", i);
    } else {
        printf("\n[Signal Handler]\tA different signal was raised...");
        return;
    }

    // saves the thread context
    thread_context = *((ucontext_t*)context);

    // swaps back to scheduler context
    setcontext(&scheduler_context);
}

// This function simulates a thread function. It consists of two simple for-loops and prints, whether every loop finished successfully.
void thread_function(void) {
    printf("\n[Thread Function]\tFunction starts...");

    for (i = 0; i < UPPER_BOUND; ++i) {
        // do nothing but counting
    }

    if (i == UPPER_BOUND) {
        printf("\n[Thread Function]\t1st counting worked fine...");
    } else {
        printf("\n[Thread Function]\tError: 1st counting didn't finished (%d)...", i);
    }

    for (i = 0; i < UPPER_BOUND; ++i) {
        // do nothing but counting
    }

    if (i == UPPER_BOUND) {
        printf("\n[Thread Function]\t2nd counting worked fine...");
    } else {
        printf("\n[Thread Function]\tError: 2nd counting didn't finished (%d)...", i);
    }

    thread_finished = 1;

    printf("\n[Thread Function]\tFunction finishes...");
}

// The context will swap into this function after a signal was raised. The while-loop ends, when thread_finished == 1.
// thread_finished is set to 1 at the end of the thread_function.
void scheduler_function() {

    printf("\n[Scheduler Function]\tScheduler starts...");

    // thread_finished is a global variable, which is set to 1, if the thread function is finished
    while(thread_finished != 1) {
        swapcontext(&scheduler_context, &thread_context);
        printf("\n[Scheduler Function]\tSwap back is done...");
    }

    printf("\n[Scheduler Function]\tScheduler finishes...");
}

// main initializes all needed stuff (timer, signal handler) and starts the scheduler_function.
int main(int argc, char **argv) {
    printf("\n[Main Function]\t\tProgram starts...");
    thread_finished = 0;

    char thread_stack[65536];

    // initializing scheduler context
    if (getcontext(&scheduler_context) == 0) {
        printf("\n[Main Function]\t\tscheduler_context was initialized...");
    } else {
        printf("\n[Main Function]\t\tError while initializing scheduler_context...");
        return -1;
    }

    // initializing thread context
    if (getcontext(&thread_context) == 0) {
        thread_context.uc_stack.ss_sp = thread_stack;
        thread_context.uc_stack.ss_size = sizeof(thread_stack);
        thread_context.uc_link = &scheduler_context;
        printf("\n[Main Function]\t\tthread_context was initialized...");
    } else {
        printf("\n[Main Function]\t\tError while initializing thread_context...");
        return -1;
    }

    // initialize alternate stack for signal handling
    char * alternate_stack = (char*)malloc(65536);

    stack_t new_signal_stack;

    new_signal_stack.ss_sp = alternate_stack;
    new_signal_stack.ss_size = 65536;
    new_signal_stack.ss_flags = 0;

    sigaltstack(&new_signal_stack, NULL);

    // sets the signal handler for swapping to the scheduler context
    struct sigaction scheduling_interuption_handler;
    scheduling_interuption_handler.sa_sigaction = signal_handler_function;
    scheduling_interuption_handler.sa_flags = SA_RESTART | SA_SIGINFO | SA_ONSTACK;
    sigemptyset(&scheduling_interuption_handler.sa_mask);
    if (sigaction(SIGPROF, &scheduling_interuption_handler, NULL) == -1) {
        printf("\n[Main Function]\t\tAn error occurred while initializing the signal handler for swapping to the scheduler context...");
    }

    // sets the timer which sends SIGPROF periodically
    struct itimerval timeslice;
    timeslice.it_value.tv_sec = QUANTUM_SEC;
    timeslice.it_value.tv_usec = QUANTUM_MICRO_SEC;
    timeslice.it_interval = timeslice.it_value;

    if (setitimer(ITIMER_PROF, &timeslice, NULL) == 0) {
        printf("\n[Main Function]\t\tThe timer was initialized...");
    } else {
        printf("\n[Main Function]\t\tAn error occurred while executing setitimer...");
    }

    // sets the thread function
    makecontext(&thread_context, thread_function, 0);

    // this function handles the swapping part
    scheduler_function();

    printf("\n[Main Function]\t\tProgram finishes...");
}

The "thread function" includes two big for-loops and print-outs, whether the loops finished successfully or not. Unfortunately it doesn't work fine at all runs. Sometimes the for- loops stop before reaching the end condition (i < UPPER_BOUND). This seems to depend from the UPPER_BOUND variable and the length of interval (QUANTUM_SEC and QUANTUM_MICRO_SEC). My first idea was, that the context saving does not save the value of i. But this can't be the reason, because often the loops "survive" the first signals. Because it's hard to debug this signal and context switching stuff, I've decided to ask you. I hope you have more knowledge about what's going on inside the OS. I didn't find much stuff at the web concerning this concrete topic. So, thank your for your help and let me know if you need further information.
I am using a Ubuntu 8.04 in a VMWare Player.

Best,
Matthias

Last edited by XComp; 11-24-2008 at 05:05 PM.. Reason: adding descriptions to the functions in the code
 

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