11-14-2008
Do the actions work at an acceptable speed when you just do them on a single host? Can you show us what you do?
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LEARN ABOUT DEBIAN
robot-playerjoy
robot-playerjoy(1) General Commands Manual robot-playerjoy(1)
NAME
robot-playerjoy - console-based client for teleoperation
SYNOPSIS
robot-playerjoy [options] <host:port> [<host:port>]
DESCRIPTION
robot-playerjoy is a console-based client that provides planar, differential-drive teleoperation of position2d and position3d devices. In
other words, robot-playerjoy allows you to manually drive your (physical or simulated) robot around. robot-playerjoy uses velocity control,
and so will only work when the underlying driver supports velocity control (most drivers do).
OPTIONS
-v verbose mode. Print the Player device state on stdout.
-3d connect to position3d interface (instead of position).
-c continuously send commands.
-n don't send commands or enable motors (for debugging).
-k use keyboard control (instead of joystick device).
-p print out speeds on the console.
-udp use UDP instead of TCP (deprecated, currently disabled).
-speed speed
maximum linear speed in meter per second (default: 0.5).
-turnspeed speed
maximum angular speed in degrees per second (default: 60).
-dev device
joystick device file the joystick is connected to (default: /dev/js0).
AUTHOR
Player was written by Brian Gerkey <gerkey@users.sourceforge.net> and contributors. This manual page was written by Daniel Hess for the
Debian Project.
SEE ALSO
The HTML documentation in /usr/share/doc/player/html of the robot-player-doc package.
Player May 2009 robot-playerjoy(1)