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Top Forums Programming How Can a Machine Reads a Compiler Since A Compiler is Written in Text! Not Binaries? Post 302257991 by shamrock on Thursday 13th of November 2008 02:04:26 PM
Old 11-13-2008
Quote:
Originally Posted by f.ben.isaac
>>You can write a binary executable directly in hex,

And HEX, so what translates these hexes to binaries for the compiler?
If a agree with you, writing in binary 1 & 0 will make machine understand what do you want to do! There has to be convertion between hexes to binaries and since hex is not binaries, what does the conversion! Machine does not giva a damn to anything else except if there is another binary written as a translator who translates hexes back to binary. Any idea?

I'm very new to this, i ask in a very dummy questions to know the basics - only overview, no technical stuff....

THANKS
That's the job of the assembler. It converts hex strings to machine code in the instruction set of the mpu and ofcourse the separation of data and instructions.
 

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HTML::Mason::Compiler::ToObject(3pm)			User Contributed Perl Documentation		      HTML::Mason::Compiler::ToObject(3pm)

NAME
HTML::Mason::Compiler::ToObject - A Compiler subclass that generates Mason object code SYNOPSIS
my $compiler = HTML::Mason::Compiler::ToObject->new; my $object_code = $compiler->compile( comp_source => $source, name => $comp_name, comp_path => $comp_path, ); DESCRIPTION
This Compiler subclass generates Mason object code (Perl code). It is the default Compiler class used by Mason. PARAMETERS TO THE new() CONSTRUCTOR All of these parameters are optional. comp_class The class into which component objects are blessed. This defaults to HTML::Mason::Component. subcomp_class The class into which subcomponent objects are blessed. This defaults to HTML::Mason::Component::Subcomponent. in_package This is the package in which a component's code is executed. For historical reasons, this defaults to "HTML::Mason::Commands". preamble Text given for this parameter is placed at the beginning of each component, but after the execution of any "<%once>" block. See also postamble. The request will be available as $m in preamble code. postamble Text given for this parameter is placed at the end of each component. See also preamble. The request will be available as $m in postamble code. use_strict True or false, default is true. Indicates whether or not a given component should "use strict". named_component_subs When compiling a component, use uniquely named subroutines for the a component's body, subcomponents, and methods. Doing this allows you to effectively profile Mason components. Without this, all components simply show up as __ANON__ or something similar in the profiler. define_args_hash One of "always", "auto", or "never". This determines whether or not an %ARGS hash is created in components. If it is set to "always", one is always defined. If set to "never", it is never defined. The default, "auto", will cause the hash to be defined only if some part of the component contains the string "ARGS". This is somewhat crude, and may result in some false positives, but this is preferable to false negatives. Not defining the args hash means that we can avoid copying component arguments, which can save memory and slightly improve execution speed. ACCESSOR METHODS
All of the above properties have read-only accessor methods of the same name. You cannot change any property of a compiler after it has been created (but you can create multiple compilers with different properties). METHODS
This class is primarily meant to be used by the Interpreter object, and as such has a very limited public API. compile(...) This method will take component source and return the compiled object code for that source. See "compile(...)" in HTML::Mason::Compiler for details on this method. This subclass also accepts a "comp_class" parameter, allowing you to override the class into which the component is compiled. perl v5.14.2 2012-02-04 HTML::Mason::Compiler::ToObject(3pm)
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