Sponsored Content
Full Discussion: udp socket programming
Top Forums UNIX for Dummies Questions & Answers udp socket programming Post 302255773 by unsweety on Friday 7th of November 2008 05:05:22 AM
Old 11-07-2008
Quote:
Originally Posted by Yogesh Sawant
smells like homework to me
No, its not homework... I have a code but its not working fine...
 

10 More Discussions You Might Find Interesting

1. Programming

Socket Programming socket

Hello, I actually try to make client-server program. I'm using SCO OpenServer Release 5.0.0 and when I try to compile my code (by TELNET) I've got this error : I'm just using this simple code : and I get the same error if I use : If someone can help me, Thanks (2 Replies)
Discussion started by: soshell
2 Replies

2. Shell Programming and Scripting

Socket programming in bash (using /dev/udp)

Hi, I am trying to write 2 simple scripts. One to echo a message into a socket, and the other to read from it. There are many tutorials about, but they're mostly about retrieving web pages through a socket. The code I'm trying is echo qwerty > /dev/udp/localhost/22 (the first port I found that... (2 Replies)
Discussion started by: zeppelin147
2 Replies

3. Programming

UDP socket - can both client and server recv and send

Hi, Am very new to socket programming. When we use UDP sockets to communicate between two processess, will both the client/server socket be able to send/recv ? meaning can sendto()/ recvfrom() be used on both server and client? It could be useful even if anybody provide some link on socket... (1 Reply)
Discussion started by: rvan
1 Replies

4. Programming

socket programming (UDP with multiple clients)

Hi all, I have an application where there are 5 udp clients/senders which keep sending data to same IP with different port number can I design my udp server to recieve data from all 5 clients at the same time? how should I use the server address structure? should I use different... (3 Replies)
Discussion started by: shashi
3 Replies

5. UNIX for Dummies Questions & Answers

socket programming using udp for chat application

hi, i have a source code for 1 server and 2 clients ...but the clients are not able to send data..1 server only receives data from clients and forwards to any other client, the data is in the buffer.....please help... thank you in advance..... /**********client1***************/ // Here Data... (1 Reply)
Discussion started by: unsweety
1 Replies

6. IP Networking

UDP server socket inaddr_any - How to get the real IP

Hello ! I seem to have the same problem as in https://www.unix.com/ip-networking/91203-inaddr_any-opposite.html#post302262417 But I can't find a solution. I have a UDP server socket bound to 0.0.0.0. The server hosts the addresses IP1, IP2 and IP3. I get an incoming request to IP1. I use... (1 Reply)
Discussion started by: steinwej
1 Replies

7. Programming

reliable udp and socket programming

could somebody give me hand programming the attached request. my code isn't complete and i do not really understand how should i implement that. (1 Reply)
Discussion started by: makaveli_
1 Replies

8. Programming

help me about sending file through socket udp with c in linux

hi, i am newbie of socket. i want to ask some question. if i want to send file from client to server, how do i do? and if i want to send file from server to client, how do i do? any pro help me and if possible, you can post code for an example i need it very much thank you for helping me:)... (1 Reply)
Discussion started by: tung1984
1 Replies

9. Programming

socket programming using UDP connection

I want to send packets through single socket() but using two different port numbers in UDP. Anybody give some idea on this. Thanks in advance.:) (2 Replies)
Discussion started by: naresh046
2 Replies

10. UNIX for Advanced & Expert Users

UDP Socket File Sharing

Hai, I am having one server/client both running in different host in UDP. How can i assure whether the data is recieved properly in client side. I am writing 250 KB in Server and client reading only 150 KB data. I am using select write in server and select read in client also.If i am putting one... (1 Reply)
Discussion started by: andrew.paul
1 Replies
udp(7P) 							     Protocols								   udp(7P)

NAME
udp, UDP - Internet User Datagram Protocol SYNOPSIS
#include <sys/socket.h> #include <netinet/in.h> s = socket(AF_INET, SOCK_DGRAM, 0); s = socket(AF_INET6, SOCK_DGRAM, 0); t = t_open("/dev/udp", O_RDWR); t = t_open("/dev/udp6", O_RDWR); DESCRIPTION
UDP is a simple datagram protocol which is layered directly above the Internet Protocol ("IP") or the Internet Protocol Version 6 ("IPv6"). Programs may access UDP using the socket interface, where it supports the SOCK_DGRAM socket type, or using the Transport Level Interface ("TLI"), where it supports the connectionless (T_CLTS) service type. Within the socket interface, UDP is normally used with the sendto(), sendmsg(), recvfrom(), and recvmsg() calls (see send(3SOCKET) and recv(3SOCKET)). If the connect(3SOCKET) call is used to fix the destination for future packets, then the recv(3SOCKET) or read(2) and send(3SOCKET) or write(2) calls may be used. UDP address formats are identical to those used by the Transmission Control Protocol ("TCP"). Like TCP, UDP uses a port number along with an IPor IPv6 address to identify the endpoint of communication. The UDP port number space is separate from the TCP port number space, that is, a UDP port may not be "connected" to a TCP port. The bind(3SOCKET) call can be used to set the local address and port number of a UDP socket. The local IP or IPv6 address may be left unspecified in the bind() call by using the special value INADDR_ANY for IP, or the unspecified address (all zeroes) for IPv6. If the bind() call is not done, a local IP or IPv6 address and port number will be assigned to the endpoint when the first packet is sent. Broadcast packets may be sent, assuming the underlying network supports this, by using a reserved "broadcast address." This address is network interface dependent. Broadcasts may only be sent by the privileged user. IPv6 does not support broadcast addresses; their function is supported by IPv6 multicast addresses. Options at the IP level may be used with UDP; see ip(7P) or ip6(7p). There are a variety of ways that a UDP packet can be lost or corrupted, including a failure of the underlying communication mechanism. UDP implements a checksum over the data portion of the packet. If the checksum of a received packet is in error, the packet will be dropped with no indication given to the user. A queue of received packets is provided for each UDP socket. This queue has a limited capacity. Arriving datagrams which will not fit within its high-water capacity are silently discarded. UDP processes Internet Control Message Protocol ("ICMP") and Internet Control Message Protocol Version 6 ("ICMP6") error messages received in response to UDP packets it has sent. See icmp(7P) and icmp6(7p). ICMP "source quench" messages are ignored. ICMP "destination unreachable," "time exceeded" and "parameter problem" messages disconnect the socket from its peer so that subsequent attempts to send packets using that socket will return an error. UDP will not guarantee that pack- ets are delivered in the order they were sent. As well, duplicate packets may be generated in the communication process. ICMP6 "destination unreachable" packets are ignored unless the enclosed code indicates that the port is not in use on the target host, in which case, the application is notified. ICMP6 "parameter problem" notifications are similarly passed upstream. All other ICMP6 messages are ignored. SEE ALSO
read(2), write(2), bind(3SOCKET), connect(3SOCKET), recv(3SOCKET), send(3SOCKET), icmp(7P), icmp6(7P), inet(7P), inet6(7P), ip(7P), ip6(7P), tcp(7P) Postel, Jon, RFC 768, User Datagram Protocol, Network Information Center, SRI International, Menlo Park, Calif., August 1980 DIAGNOSTICS
A socket operation may fail if: EISCONN A connect() operation was attempted on a socket on which a connect() operation had already been performed, and the socket could not be successfully disconnected before making the new connection. EISCONN A sendto() or sendmsg() operation specifying an address to which the message should be sent was attempted on a socket on which a connect() operation had already been performed. ENOTCONN A send() or write() operation, or a sendto() or sendmsg() operation not specifying an address to which the message should be sent, was attempted on a socket on which a connect() operation had not already been performed. EADDRINUSE A bind() operation was attempted on a socket with a network address/port pair that has already been bound to another socket. EADDRNOTAVAIL A bind() operation was attempted on a socket with a network address for which no network interface exists. EINVAL A sendmsg() operation with a non-NULL msg_accrights was attempted. EACCES A bind() operation was attempted with a "reserved" port number and the effective user ID of the process was not the privileged user. ENOBUFS The system ran out of memory for internal data structures. SunOS 5.10 4 Nov 1999 udp(7P)
All times are GMT -4. The time now is 09:17 AM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy