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Top Forums UNIX for Dummies Questions & Answers Unix knowledge / Shell scripting Post 302255415 by vbe on Thursday 6th of November 2008 11:04:58 AM
Old 11-06-2008
The best way is not reading what others say but you experimenting and making your own conclusions...Then asking here things you test that arent clear, and we will be glad to share our point of vue...
Nothing can replace experience my friend!
 

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tensor(2rheolef)						    rheolef-6.1 						  tensor(2rheolef)

NAME
tensor - a N*N tensor, N=1,2,3 SYNOPSYS
The tensor class defines a 3*3 tensor, as the value of a tensorial valued field. Basic algebra with scalars, vectors of R^3 (i.e. the point class) and tensor objects are supported. IMPLEMENTATION
template<class T> class tensor_basic { public: typedef size_t size_type; typedef T element_type; // allocators: tensor_basic (const T& init_val = 0); tensor_basic (T x[3][3]); tensor_basic (const tensor_basic<T>& a); // affectation: tensor_basic<T>& operator = (const tensor_basic<T>& a); tensor_basic<T>& operator = (const T& val); // modifiers: void fill (const T& init_val); void reset (); void set_row (const point_basic<T>& r, size_t i, size_t d = 3); void set_column (const point_basic<T>& c, size_t j, size_t d = 3); // accessors: T& operator()(size_type i, size_type j); T operator()(size_type i, size_type j) const; point_basic<T> row(size_type i) const; point_basic<T> col(size_type i) const; size_t nrow() const; // = 3, for template matrix compatibility size_t ncol() const; // inputs/outputs: std::ostream& put (std::ostream& s, size_type d = 3) const; std::istream& get (std::istream&); // algebra: bool operator== (const tensor_basic<T>&) const; bool operator!= (const tensor_basic<T>& b) const { return ! operator== (b); } template <class U> friend tensor_basic<U> operator- (const tensor_basic<U>&); template <class U> friend tensor_basic<U> operator+ (const tensor_basic<U>&, const tensor_basic<U>&); template <class U> friend tensor_basic<U> operator- (const tensor_basic<U>&, const tensor_basic<U>&); template <class U> friend tensor_basic<U> operator* (int k, const tensor_basic<U>& a); template <class U> friend tensor_basic<U> operator* (const U& k, const tensor_basic<U>& a); template <class U> friend tensor_basic<U> operator* (const tensor_basic<U>& a, int k); template <class U> friend tensor_basic<U> operator* (const tensor_basic<U>& a, const U& k); template <class U> friend tensor_basic<U> operator/ (const tensor_basic<U>& a, int k); template <class U> friend tensor_basic<U> operator/ (const tensor_basic<U>& a, const U& k); template <class U> friend point_basic<U> operator* (const tensor_basic<U>&, const point_basic<U>&); template <class U> friend point_basic<U> operator* (const point_basic<U>& yt, const tensor_basic<U>& a); point_basic<T> trans_mult (const point_basic<T>& x) const; template <class U> friend tensor_basic<U> trans (const tensor_basic<U>& a, size_t d = 3); template <class U> friend tensor_basic<U> operator* (const tensor_basic<U>& a, const tensor_basic<U>& b); template <class U> friend void prod (const tensor_basic<U>& a, const tensor_basic<U>& b, tensor_basic<U>& result, size_t di=3, size_t dj=3, size_t dk=3); template <class U> friend tensor_basic<U> inv (const tensor_basic<U>& a, size_t d = 3); template <class U> friend tensor_basic<U> diag (const point_basic<U>& d); template <class U> friend tensor_basic<U> identity (size_t d=3); template <class U> friend tensor_basic<U> dyadic (const point_basic<U>& u, const point_basic<U>& v, size_t d=3); // metric and geometric transformations: template <class U> friend U dotdot (const tensor_basic<U>&, const tensor_basic<U>&); template <class U> friend U norm2 (const tensor_basic<U>& a) { return dotdot(a,a); } template <class U> friend U dist2 (const tensor_basic<U>& a, const tensor_basic<U>& b) { return norm2(a-b); } template <class U> friend U norm (const tensor_basic<U>& a) { return ::sqrt(norm2(a)); } template <class U> friend U dist (const tensor_basic<U>& a, const tensor_basic<U>& b) { return norm(a-b); } T determinant (size_type d = 3) const; template <class U> friend U determinant (const tensor_basic<U>& A, size_t d = 3); template <class U> friend bool invert_3x3 (const tensor_basic<U>& A, tensor_basic<U>& result); // spectral: // eigenvalues & eigenvectors: // a = q*d*q^T // a may be symmetric // where q=(q1,q2,q3) are eigenvectors in rows (othonormal matrix) // and d=(d1,d2,d3) are eigenvalues, sorted in decreasing order d1 >= d2 >= d3 // return d point_basic<T> eig (tensor_basic<T>& q, size_t dim = 3) const; point_basic<T> eig (size_t dim = 3) const; // singular value decomposition: // a = u*s*v^T // a can be unsymmetric // where u=(u1,u2,u3) are left pseudo-eigenvectors in rows (othonormal matrix) // v=(v1,v2,v3) are right pseudo-eigenvectors in rows (othonormal matrix) // and s=(s1,s2,s3) are eigenvalues, sorted in decreasing order s1 >= s2 >= s3 // return s point_basic<T> svd (tensor_basic<T>& u, tensor_basic<T>& v, size_t dim = 3) const; // data: T _x[3][3]; }; typedef tensor_basic<Float> tensor; // inputs/outputs: template<class T> inline std::istream& operator>> (std::istream& in, tensor_basic<T>& a) { return a.get (in); } template<class T> inline std::ostream& operator<< (std::ostream& out, const tensor_basic<T>& a) { return a.put (out); } // t = a otimes b template<class T> tensor_basic<T> otimes (const point_basic<T>& a, const point_basic<T>& b, size_t na = 3); // t += a otimes b template<class T> void cumul_otimes (tensor_basic<T>& t, const point_basic<T>& a, const point_basic<T>& b, size_t na = 3); template<class T> void cumul_otimes (tensor_basic<T>& t, const point_basic<T>& a, const point_basic<T>& b, size_t na, size_t nb); rheolef-6.1 rheolef-6.1 tensor(2rheolef)
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