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Full Discussion: Swing and Unix
Top Forums Programming Swing and Unix Post 302254156 by Annihilannic on Monday 3rd of November 2008 07:34:33 PM
Old 11-03-2008
Have you tried with any of the the SwingSet2 sample applications? They should be the lowest-common-denominator of Java/Swing applications to test with I'd guess.

From what you say it sounds like XManager running on the Win32 end is the window manager in question, and probably most likely at fault. I'd investigate whether it has a logging mechanism or any way to turn such a facility on if it is off by default.

Do you have any other X server software for Win32 you can test with? Hummingbird Exceed, X-Win32, Cygwin/X and TEDeXtend are some that I can think of...
 

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glutForceJoystickFunc(3GLUT)					       GLUT					      glutForceJoystickFunc(3GLUT)

NAME
glutForceJoystickFunc - forces current window's joystick callback to be called. SYNTAX
void glutForceJoystickFunc(void); DESCRIPTION
glutForceJoystickFunc forces the current window's joystick callback to be called, reporting the latest joystick state. The joystick callback is called either due to polling of the joystick at the uniform timer interval set by glutJoystickFunc's pollInterval (specified in milliseconds) or in response to calling glutForceJoystickFunc. If the pollInterval is non-positive, no joystick polling is performed and the GLUT application must frequently (usually from an idle callback) call glutForceJoystickFunc. The joystick callback will be called once (if one exists) for each time glutForceJoystickFunc is called. The callback is called from glutJoystickFunc. That is, when glutJoystickFunc returns, the callback will have already happened. GLUT IMPLEMENTATION NOTES FOR X11 The GLUT 3.7 implementation of GLUT for X11 supports the joystick API, but not actual joystick input. A future implementation of GLUT for X11 may add joystick support. GLUT IMPLEMENTATION NOTES FOR WIN32 The GLUT 3.7 implementation of GLUT for Win32 supports the joystick API and joystick input, but does so through the dated joySetCapture and joyGetPosEx Win32 Multimedia API. The GLUT 3.7 joystick support for Win32 has all the limitations of the Win32 Multimedia API joystick support. A future implementation of GLUT for Win32 may use DirectInput. SEE ALSO
glutJoystickFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutForceJoystickFunc(3GLUT)
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