Sponsored Content
Top Forums Shell Programming and Scripting Pick up the return code for every iteration and display the result only once in loop. Post 302249353 by wempy on Tuesday 21st of October 2008 07:12:20 AM
Old 10-21-2008
add to this to the end of the rm line:
Code:
rm -f "$myline" 2>>temp || rm_errorflag=1

which will set the rm_errorflag if rm's exit value is greater than 0
 

10 More Discussions You Might Find Interesting

1. Shell Programming and Scripting

New iteration of for-loop without incrementing?

Another question, is it possible to, in a for-loop incrementing until it reaches a certain number, to have it loop again without incrementing? Just have it drop what it is doing when it reaches this command and start again at the same number it was at? I know I could make a while loop and just... (0 Replies)
Discussion started by: jeriryan87
0 Replies

2. UNIX for Dummies Questions & Answers

to pick up the Return Code ( RC) from the mailx command and return it to SAS uisng 's

Hi All, Can anyone please let me know the syntax / how to pick up the Return Code ( RC) from the mailx command and return it to SAS uisng 'system()' function and '${?}'. I am in a process to send the mail automatically with an attachment to bulk users. I have used 'Mailx' and 'Unencode'... (0 Replies)
Discussion started by: manas6
0 Replies

3. Shell Programming and Scripting

howto stop loop iteration

I wonder how to stop further loop iterations when conditions gets false e.g. This file.txt contains the following structure : 1 2 3 4 5 6 7 8 9 10 How to stop iteration when if statement gets false ? for n in `cat file.txt` do if (( n<=5 )) (1 Reply)
Discussion started by: presul
1 Replies

4. Shell Programming and Scripting

for loop iteration and shell programming startup

question :how can i iterate to next item in for loop with the loop e.g for i in `cat abc.txt` do echo $i // this will display first line i=$i+1; // this doesnt work for me. echo $i; //this will display secound line done question: is my approach to manipulate text good? I have... (3 Replies)
Discussion started by: kashif_islam
3 Replies

5. Shell Programming and Scripting

For Loop in shellscript - Printing Output for every iteration

for VGLIST in `lsvg -o` do CLOSED_OUT=`echo $VGLIST | lsvg -l $VGLIST | awk '{print $6 " " $7}' | grep closed` if ]; then echo "Filesystems $CLOSED_OUT in VG that are in Closed status" else echo "\n Some message" fi Above Code is working fine, but echo "Filesystems $CLOSED_OUT... (8 Replies)
Discussion started by: chandu123
8 Replies

6. Shell Programming and Scripting

Do something only that last iteration of loop

I have a script with logic like: my_function() { if mkdir $1 mkdir mydir_${2} else do something else fi } read in list of items while read list do my_function $list `date` done so basically it will make a directory for every name in the list and create a directory with the... (6 Replies)
Discussion started by: glev2005
6 Replies

7. Shell Programming and Scripting

How to Return to a While Loop From The Bottom of Code?

Hello All, I was wondering how after processing a program down to the bottom of the program one can return to the only while loop in the program. Thanx, (5 Replies)
Discussion started by: techieg
5 Replies

8. Shell Programming and Scripting

Getting the iteration count in WHILE LOOP

bash in RHEL 6.4 I have a requirement in which I want to get the iteration count from a WHILE LOOP. The below mentioned simple script test.sh works fine. In the below script, the WHILE loop will iterate every 5 seconds infinitely until it greps the string BASKETBALL from /tmp/somestring.txt... (6 Replies)
Discussion started by: John K
6 Replies

9. Shell Programming and Scripting

Loop iteration with two variables

Hello, I have been stuck on this for some time and invested many hours trying to find a solution. I am trying to either loop through two variables or or two arrays and not sure how to do it. I am limited to ksh only, and don't have the ability to do a foreach, or for i AND for j etc...I... (19 Replies)
Discussion started by: Decoy Octopus88
19 Replies

10. Shell Programming and Scripting

While loop is running only for the first iteration

Hello, I've written a script to automate encoding of all the MP4 files in a directory (incl. subdirectories). But unfortunately it's running for the first MP4 file only. My machine details: root@Ubuntu16:~# uname -a Linux Ubuntu16 4.10.0-28-generic #32~16.04.2-Ubuntu SMP Thu Jul 20 10:19:48... (2 Replies)
Discussion started by: prvnrk
2 Replies
SDL_PixelFormat(3)						 SDL API Reference						SDL_PixelFormat(3)

NAME
SDL_PixelFormat- Stores surface format information STRUCTURE DEFINITION
typedef struct{ SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint32 Rmask, Gmask, Bmask, Amask; Uint8 Rshift, Gshift, Bshift, Ashift; Uint8 Rloss, Gloss, Bloss, Aloss; Uint32 colorkey; Uint8 alpha; } SDL_PixelFormat; STRUCTURE DATA
palette Pointer to the palette, or NULL if the BitsPerPixel>8 BitsPerPixel The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32. BytesPerPixel The number of bytes used to represent each pixel in a surface. Usually one to four. [RGBA]mask Binary mask used to retrieve individual color values [RGBA]loss Precision loss of each color component (2^[RGBA]loss) [RGBA]shift Binary left shift of each color component in the pixel value colorkey Pixel value of transparent pixels alpha Overall surface alpha value DESCRIPTION
A SDL_PixelFormat describes the format of the pixel data stored at the pixels field of a SDL_Surface. Every surface stores a SDL_PixelFor- mat in the format field. If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential. 8-bit pixel formats are the easiest to understand. Since its an 8-bit format, we have 8 BitsPerPixel and 1 BytesPerPixel. Since BytesPer- Pixel is 1, all pixels are represented by a Uint8 which contains an index into palette->colors. So, to determine the color of a pixel in a 8-bit surface: we read the color index from surface->pixels and we use that index to read the SDL_Color structure from surface->for- mat->palette->colors. Like so: SDL_Surface *surface; SDL_PixelFormat *fmt; SDL_Color *color; Uint8 index; . . /* Create surface */ . . fmt=surface->format; /* Check the bitdepth of the surface */ if(fmt->BitsPerPixel!=8){ fprintf(stderr, "Not an 8-bit surface. "); return(-1); } /* Lock the surface */ SDL_LockSurface(surface); /* Get the topleft pixel */ index=*(Uint8 *)surface->pixels; color=fmt->palette->colors[index]; /* Unlock the surface */ SDL_UnlockSurface(surface); printf("Pixel Color-> Red: %d, Green: %d, Blue: %d. Index: %d ", color->r, color->g, color->b, index); . . Pixel formats above 8-bit are an entirely different experience. They are considered to be "TrueColor" formats and the color information is stored in the pixels themselves, not in a palette. The mask, shift and loss fields tell us how the color information is encoded. The mask fields allow us to isolate each color component, the shift fields tell us the number of bits to the right of each component in the pixel value and the loss fields tell us the number of bits lost from each component when packing 8-bit color component in a pixel. /* Extracting color components from a 32-bit color value */ SDL_PixelFormat *fmt; SDL_Surface *surface; Uint32 temp, pixel; Uint8 red, green, blue, alpha; . . . fmt=surface->format; SDL_LockSurface(surface); pixel=*((Uint32*)surface->pixels); SDL_UnlockSurface(surface); /* Get Red component */ temp=pixel&fmt->Rmask; /* Isolate red component */ temp=temp>>fmt->Rshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Rloss; /* Expand to a full 8-bit number */ red=(Uint8)temp; /* Get Green component */ temp=pixel&fmt->Gmask; /* Isolate green component */ temp=temp>>fmt->Gshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Gloss; /* Expand to a full 8-bit number */ green=(Uint8)temp; /* Get Blue component */ temp=pixel&fmt->Bmask; /* Isolate blue component */ temp=temp>>fmt->Bshift;/* Shift it down to 8-bit */ temp=temp<<fmt->Bloss; /* Expand to a full 8-bit number */ blue=(Uint8)temp; /* Get Alpha component */ temp=pixel&fmt->Amask; /* Isolate alpha component */ temp=temp>>fmt->Ashift;/* Shift it down to 8-bit */ temp=temp<<fmt->Aloss; /* Expand to a full 8-bit number */ alpha=(Uint8)temp; printf("Pixel Color -> R: %d, G: %d, B: %d, A: %d ", red, green, blue, alpha); . . . SEE ALSO
SDL_Surface, SDL_MapRGB SDL
Tue 11 Sep 2001, 23:01 SDL_PixelFormat(3)
All times are GMT -4. The time now is 01:50 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy