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Top Forums Programming Thread pooling in cpp on gnu linux Post 302247758 by jim mcnamara on Thursday 16th of October 2008 10:14:30 AM
Old 10-16-2008
There are threadpool C++ cross-platofrm classes available - here is some documentation:
threadpool Documentation

This seems to be aimed at MS programmers who are used to threadpool. From your question I would guess this is where you are coming from.
 

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MPSCNNPoolingMax(3)					 MetalPerformanceShaders.framework				       MPSCNNPoolingMax(3)

NAME
MPSCNNPoolingMax SYNOPSIS
#import <MPSCNNPooling.h> Inherits MPSCNNPooling. Instance Methods (nonnull instancetype) - initWithDevice:kernelWidth:kernelHeight:strideInPixelsX:strideInPixelsY: (nullable instancetype) - initWithCoder:device: Additional Inherited Members Detailed Description This depends on Metal.framework Specifies the max pooling filter. For each pixel, returns the maximum value of pixels in the kernelWidth x kernelHeight filter region. Method Documentation - (nullable instancetype) initWithCoder: (NSCoder *__nonnull) aDecoder(nonnull id< MTLDevice >) device NSSecureCoding compatability See MPSKernel::initWithCoder. Parameters: aDecoder The NSCoder subclass with your serialized MPSCNNPooling device The MTLDevice on which to make the MPSCNNPooling Returns: A new MPSCNNPooling object, or nil if failure. Reimplemented from MPSCNNPooling. - (nonnull instancetype) initWithDevice: (nonnull id< MTLDevice >) device(NSUInteger) kernelWidth(NSUInteger) kernelHeight(NSUInteger) strideInPixelsX(NSUInteger) strideInPixelsY Initialize a MPSCNNPoolingMax pooling filter Parameters: device The device the filter will run on kernelWidth The width of the kernel. Can be an odd or even value. kernelHeight The height of the kernel. Can be an odd or even value. strideInPixelsX The output stride (downsampling factor) in the x dimension. strideInPixelsY The output stride (downsampling factor) in the y dimension. Returns: A valid MPSCNNPooling object or nil, if failure. Reimplemented from MPSCNNPooling. Author Generated automatically by Doxygen for MetalPerformanceShaders.framework from the source code. Version MetalPerformanceShaders-100 Thu Feb 8 2018 MPSCNNPoolingMax(3)
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